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Batman Vehicles Add-On Pack (9) v5.32C

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Sm00thOps
This DLC pack contains 9 batman vehicles

- Batmobile 1966 (thanks esrohraw) - link

- Batmobile 1989 (thanks esrohraw & kazuki) - link

- Batmobile MK2 (thanks esrohraw) - link

- The Tumbler (thanks esrohraw + @CaptainJack) - link

- The Batwing (thanks esrohraw) - link

- Batmobile 2016 (Snyder) (thanks esrohraw) - link

- The Batpod (thanks esrohraw & kazuki) - link

- Batmobile Asylum (thanks esrohraw) - link

- Batmobile Prototype (thanks esrohraw) - link

REQUIREMENTS
- Script Hook V | link
- Community Script Hook V .NET | link

INSTALLATION & USE

- Refer to README.txt file for installation (videos also available on the right)

- Spawn by name using a trainer (link) :
: For Batmobile 1966 (type: bm66)
: For Batmobile 1989 (type: 1989)
: For MK2 (type: mk2)
: For The Tumbler: (type: tumbler)
: For The Batwing: (type: batwing)
: For The Batmobile Snyder (type: snyder)
: For The Batpod (type: batpod)
: For The Batmobile Asylum (type: asylum)
: For The Arkham Knight Prototype (type: proto)


CHANGELOG

v5.32c
- Included my gameconfig.xml link (v1.0.944.1)(optional)

v5.32b
- Included my gameconfig.xml link (v1.0.877.1)(optional)

v5.32a
- Updated README.TXT with updated gameconfig.xml link (v1.0.791.2)

v5.32
- Added real names to global.gxt2 (thanks ChOcOsKiZo for help)

v5.31
- swapped engine sounds for batmobile 1966, 1989, mk2

v5.3
- Batpod Update [FINAL]
- Snyder Update [2.0 - w/Bonus Liveries Installed]
- All textures resized to 1K (if you prefer original 2k version, goto author pages, download the original .ytd files and replace)

v5.2
- Batpod Update 1.5

v5.1
- Replaced batpod with esrohraw's Batpod 1.0

v5.0
- Added esrohraw's Arkham Knight Prototype 1.0 [Livery Support & Afterburner]
- Added Afterburner for MK2

v4.2
- Update MK2 [v2.75]

v4.1
- Update MK2 [FINAL 2.5]
- Update Tumbler 1.3 [Livery Support]

v4.0
- Added esrohraw Batmobile Asylum [FINAL]
- Batmobile 1989 with Afterburner Update

v3.0
- Added Z@gor's Batpod 1.1

v2.5
- Added esrohraw Snyder 1.5
- esrohraw's MK2 final 2 update
- esrohraw's tumbler update 1.2

v2.2
- esrohraw's tumbler update 1.1
- tumbler: texture resized from 2k to 1k

v2.1
- Replaced batmobile 1989 vehicle with esrohraws version
- Replaced batmobile 1989 texture with GTAEU-MODS version

v2.0
- Added Batmobile 1966
- minor optimizations
First Uploaded: November 25, 2015
Last Updated: February 26, 2017
Last Downloaded: 1 hour ago
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645 Comments

  • Tubeguy

    wrong extratitle, and no spawning in game, fix it please

    February 27, 2017
  • Default
    February 28, 2017
  • 351ee8 10616116 334656040045083 2299751456261336885 n
    Sm00thOps

    @danydino fix your game @Hellcat707 no

    February 28, 2017
  • 351ee8 10616116 334656040045083 2299751456261336885 n
    Sm00thOps

    @ModdingOn thanks, don't forget to copy .cs files to script folder for afterburners to work

    February 28, 2017
  • 8fa9dd tribal skull left sample black background

    Is there anyway possible you can make the Bat Boat from Batman Forever and add it to this pack please, with the blue neon lights in it. Think it would be the ultimate addition to complete this pack with.

    February 28, 2017
  • 4aea56 614670

    dude some of them are undrivble.i cant drive some of them pls fix it.like mk2 and batwing and proto and alysum pls fix it.

    March 03, 2017
  • Tubeguy

    @Sm00thOps my game's work well, so fix this add-on.

    March 03, 2017
  • Default

    @Sm00thOps make your GameConfig it's own mod. I've been looking for days to try to fix the error you get when the GameConfig doesn't work(ERR_FIL_PACK_1) but YOURS WORKS.(Just a suggestion)

    March 04, 2017
  • Default

    *****

    March 06, 2017
  • Default

    @CB96 nope

    March 13, 2017
  • Default

    @Sm00thOps how do i use the afterburners. I mean which key

    March 17, 2017
  • Default

    @CB96 Yes

    March 18, 2017
  • Default

    dont work i get message invalid models . sure that in the extratitleupdatedata not some line are missing ? your line :<Item type="SExtraTitleUpdateMount">
    <deviceName>dlc_batman:/</deviceName>
    </Item>

    notmal line :<Item type="SExtraTitleUpdateMount">
    <deviceName>dlc_mpImportExport:/</deviceName>
    <path>update:/dlc_patch/mpImportExport/</path> <--where is the path line in your file ?

    9 days ago
  • 351ee8 10616116 334656040045083 2299751456261336885 n
    Sm00thOps

    @cyber30 The short answer: It's not required, that 'dlc_patch' path isn't used by this mod, so why would I have that path there??? Obviously you did not take the time to know how gta works, so keep your uneducated ratings to yourself.

    6 days ago
  • Default

    @smoot The only uneducated you are you bird keep your stupid insults for you! The mod does not go

    5 days ago
  • Default

    than create a mod that work ! i make correct what in readme standing

    Rather it is possible that you have no idea of modden. And what kind of ass are you that you here user as uneducated because they write that the mod does not go? You can push your not working addon - mod where never shines the sun!

    5 days ago
  • Default

    ^Mod works completely fine! Btw do you plan on updating the snyder batmobile to the one in the Justice league movie?

    5 days ago
  • 351ee8 10616116 334656040045083 2299751456261336885 n
    Sm00thOps

    @cyber30 roflmao ..........was that english? no idea wtf you just said..fuckin quack

    5 days ago
  • 351ee8 10616116 334656040045083 2299751456261336885 n
    Sm00thOps

    @ismailmoustafa0802 the person who actually created these models ( @esrohraw ) has been kidnapped by ISIS. He's been mia for a while... Last thing he said was that he updated all of the models but was waiting for new internet connection.. that was like a year ago

    5 days ago
  • Default

    So no update anytime soon?

    4 days ago
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