18,637
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18,637
270
Adaptive Headlights
Something I worked on a while ago but never released - but I found some time to polish it up a bit.
Features:
Requirements and installation
Grand Theft Auto V (b2372 and higher)
ScriptHookV
To install, drag and drop the AdaptiveHeadlights.asi file and
AdaptiveHeadlights folder to the GTA V folder.
C:/Users/(User)/AppData/Local/ikt/AdaptiveHeadlights may also be used, if the GTA V folder is not writeable.
Open the management menu with the ah cheat (use tilde to open the cheat
console).
Please consult the included README.pdf or README.md for further instructions.
Notes
Shadow Quality should be Very High for both headlights to cast their own lights, otherwise only one light is cast and some effects won't look right.
The headlight bone moves around, which may result in clipping or movement of the headlight housing for a number of vehicles.
@Vehicle authors: it would be awesome if newly created vehicles only had the headlight projector unit be marked as the headlight bone - or if existing vehicles setup permit, update them to look less wonky with this script.
Recommended
InfamousSabre's Headlights++
Credits
Special thanks to AlexGuirre for the bone manipulation bits, and GVMA for testing.
Changelog
1.1.0
* Support GTA V Enhanced
* Support Legacy 3788.0, Enhanced 1013.33
1.0.2
Fix broken cornering headlights functionality
Limit cornering headlights rotation rate
1.0.1
Fix crash if headlight bone doesn't exist on car.
1.0.0
Initial release
Something I worked on a while ago but never released - but I found some time to polish it up a bit.
Features:
- Adaptive headlights: headlights stay level with the road
- With a start-up animation when turning on for the first time
- Cornering assist: headlights beam into the steering direction
- Correct wrongly aimed headlights
- With separate low and high beam settings
Requirements and installation
Grand Theft Auto V (b2372 and higher)
ScriptHookV
To install, drag and drop the AdaptiveHeadlights.asi file and
AdaptiveHeadlights folder to the GTA V folder.
C:/Users/(User)/AppData/Local/ikt/AdaptiveHeadlights may also be used, if the GTA V folder is not writeable.
Open the management menu with the ah cheat (use tilde to open the cheat
console).
Please consult the included README.pdf or README.md for further instructions.
Notes
Shadow Quality should be Very High for both headlights to cast their own lights, otherwise only one light is cast and some effects won't look right.
The headlight bone moves around, which may result in clipping or movement of the headlight housing for a number of vehicles.
@Vehicle authors: it would be awesome if newly created vehicles only had the headlight projector unit be marked as the headlight bone - or if existing vehicles setup permit, update them to look less wonky with this script.
Recommended
InfamousSabre's Headlights++
Credits
Special thanks to AlexGuirre for the bone manipulation bits, and GVMA for testing.
Changelog
1.1.0
* Support GTA V Enhanced
* Support Legacy 3788.0, Enhanced 1013.33
1.0.2
Fix broken cornering headlights functionality
Limit cornering headlights rotation rate
1.0.1
Fix crash if headlight bone doesn't exist on car.
1.0.0
Initial release
First Uploaded: June 04, 2023
Last Updated: 10 hours ago
Last Downloaded: 1 minute ago
62 Comments
More mods by ikt:
Adaptive Headlights
Something I worked on a while ago but never released - but I found some time to polish it up a bit.
Features:
Requirements and installation
Grand Theft Auto V (b2372 and higher)
ScriptHookV
To install, drag and drop the AdaptiveHeadlights.asi file and
AdaptiveHeadlights folder to the GTA V folder.
C:/Users/(User)/AppData/Local/ikt/AdaptiveHeadlights may also be used, if the GTA V folder is not writeable.
Open the management menu with the ah cheat (use tilde to open the cheat
console).
Please consult the included README.pdf or README.md for further instructions.
Notes
Shadow Quality should be Very High for both headlights to cast their own lights, otherwise only one light is cast and some effects won't look right.
The headlight bone moves around, which may result in clipping or movement of the headlight housing for a number of vehicles.
@Vehicle authors: it would be awesome if newly created vehicles only had the headlight projector unit be marked as the headlight bone - or if existing vehicles setup permit, update them to look less wonky with this script.
Recommended
InfamousSabre's Headlights++
Credits
Special thanks to AlexGuirre for the bone manipulation bits, and GVMA for testing.
Changelog
1.1.0
* Support GTA V Enhanced
* Support Legacy 3788.0, Enhanced 1013.33
1.0.2
Fix broken cornering headlights functionality
Limit cornering headlights rotation rate
1.0.1
Fix crash if headlight bone doesn't exist on car.
1.0.0
Initial release
Something I worked on a while ago but never released - but I found some time to polish it up a bit.
Features:
- Adaptive headlights: headlights stay level with the road
- With a start-up animation when turning on for the first time
- Cornering assist: headlights beam into the steering direction
- Correct wrongly aimed headlights
- With separate low and high beam settings
Requirements and installation
Grand Theft Auto V (b2372 and higher)
ScriptHookV
To install, drag and drop the AdaptiveHeadlights.asi file and
AdaptiveHeadlights folder to the GTA V folder.
C:/Users/(User)/AppData/Local/ikt/AdaptiveHeadlights may also be used, if the GTA V folder is not writeable.
Open the management menu with the ah cheat (use tilde to open the cheat
console).
Please consult the included README.pdf or README.md for further instructions.
Notes
Shadow Quality should be Very High for both headlights to cast their own lights, otherwise only one light is cast and some effects won't look right.
The headlight bone moves around, which may result in clipping or movement of the headlight housing for a number of vehicles.
@Vehicle authors: it would be awesome if newly created vehicles only had the headlight projector unit be marked as the headlight bone - or if existing vehicles setup permit, update them to look less wonky with this script.
Recommended
InfamousSabre's Headlights++
Credits
Special thanks to AlexGuirre for the bone manipulation bits, and GVMA for testing.
Changelog
1.1.0
* Support GTA V Enhanced
* Support Legacy 3788.0, Enhanced 1013.33
1.0.2
Fix broken cornering headlights functionality
Limit cornering headlights rotation rate
1.0.1
Fix crash if headlight bone doesn't exist on car.
1.0.0
Initial release
First Uploaded: June 04, 2023
Last Updated: 10 hours ago
Last Downloaded: 1 minute ago

@ikt Thank you so much for this mod 😊😊 I always loved this feature in high end cars, allowing you to see the street before you fully turn. It really gives much more enjoyment at nighty drives now 🥳🎉🌠
@ikt you mod is nice! but can you fix the error "Adaptiv Light Crashed for NPC Cars"?
not funcion bro
Please add persistance lights always to switch hi and low beams on day or anytime.
doesn't work anymore
thanks so much for finally updating. ima put it back in my game. was waiting. @ikt
Essential!
Does not work on Enhanced unfortunately, requires an update. Hopefully you can get one out soon cause this looks like a fantastic QoL mod.
Yeah, Enhanced requires quite some work to get all my scripts compatible. I'm first doing Manual Transmission though.
Worst news I've heard so far is that SHDN requires a rewrite from scratch for enhanced so a LOT of mods are dead in the water.
@ikit concerning your Manual Transmission code, there's an instance when entering vehicles for the first time that causes the game to stutter for a couple seconds. Perhaps there's a way to streamline the logic and eliminate this issue
@infamoussabre we can't download your headlights++ mod that goes in pair with this mod bro
doesnt work anymore , fix bozo
yup, its crashing the game after the update :(
I can't seem to find any good headlight mods for Enhanced and even this can't be used in Enhanced. It just crashes it. :( Modding in GTA V I guess is over.
its the asi if anyyone else knows how to fix that
Will be awesome to make it possible to to high beam tailgating too.
can you update this so it doesn't have key conflicts. whenever I press V it opens the menu even if I have it set too none.
@ikt
Thanks for the update. Unfortunately, my game freezes immediately when a character enters a vehicle. I don't get any errors.
If I can send you any logs or debugging information, please let me know where to get them, and I'll send them for diagnosis.
It works and i love it, wondering if i can permanetly enable it for every single car that i get into? so i dont have to enable it in the menu over and over again