Script & Plugin Control 1.0.0
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in-game menu to enable or disable scripts and plugins. adds the '.disabled' extension to scripts and plugins to prevent them from loading, and removes it to enable them again. scripts can be reloaded in-game, while '.asi' plugins need a game restart
🚀 Setup
🎮 Controller
⌨️ Keyboard
⚠️ Requirements
ℹ️ works on enhanced v1.73. legacy and other versions haven't been tested
🚀 Setup
- put 'ScriptPluginControl.dll' and 'ScriptPluginControl.ini' into your 'scripts/' directory
- if it isn't set already, configure 'ReloadKeyBinding' in 'ScriptHookVDotNet.ini' (e.g. 'ReloadKeyBinding=F5')
- configuration file is created on first load ('ScriptPluginControl.ini')
🎮 Controller
- open menu: RB + D-Pad Down
- reload scripts: press 'X' while in the menu
⌨️ Keyboard
- open menu: F8
- reload scripts: press 'Space' while in the menu
⚠️ Requirements
ℹ️ works on enhanced v1.73. legacy and other versions haven't been tested
First Uploaded: July 31, 2026
Last Updated: 1 hour ago
Last Downloaded: 11 minutes ago
0 Comments
in-game menu to enable or disable scripts and plugins. adds the '.disabled' extension to scripts and plugins to prevent them from loading, and removes it to enable them again. scripts can be reloaded in-game, while '.asi' plugins need a game restart
🚀 Setup
🎮 Controller
⌨️ Keyboard
⚠️ Requirements
ℹ️ works on enhanced v1.73. legacy and other versions haven't been tested
🚀 Setup
- put 'ScriptPluginControl.dll' and 'ScriptPluginControl.ini' into your 'scripts/' directory
- if it isn't set already, configure 'ReloadKeyBinding' in 'ScriptHookVDotNet.ini' (e.g. 'ReloadKeyBinding=F5')
- configuration file is created on first load ('ScriptPluginControl.ini')
🎮 Controller
- open menu: RB + D-Pad Down
- reload scripts: press 'X' while in the menu
⌨️ Keyboard
- open menu: F8
- reload scripts: press 'Space' while in the menu
⚠️ Requirements
ℹ️ works on enhanced v1.73. legacy and other versions haven't been tested
First Uploaded: July 31, 2026
Last Updated: 1 hour ago
Last Downloaded: 11 minutes ago
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