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1.12a Quick Fix
By FlareXll
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- Player
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1.12a Quick Fix
By FlareXll
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-BETA- 1a
By FlareXll
@dimedius Thanks for the detailed feedback, and I appreciate you trying out the different settings.
Just to clarify the search circle: the behavior you described is actually intentional. The circle isn’t designed to mark the exact location where the police last visually spotted you. It’s meant to represent the general search area around the player once the pursuit enters that searching phase, so seeing the circle generate around your current area is expected.
That said, the feature is optional for exactly this reason—some players may prefer a more straightforward pursuit system. If disabling the search circle and using Finite Cops feels better and more natural for your setup, that’s completely fine.
Glad to hear the remake is otherwise working well for you, and thanks again for the feedback!
@dimedius that will be fix in next update too sidewalk kinda trigger too easy sometimes if u on pavement road and too close to sidewalk it trigger so i am working on making it much harder to trigger unless u driving directly on sidewalk
@dimedius oh i am trying to get them to be more smooth yes i know they overshoot lol i been working on that mostly to get them to be more smooth also u can move slowly when pulling over just slowly inch forward till he fully line up it a 45 second window so u can stop any time
@Mikey11130 will look at these and work on fixing in next update
@RReu Before I even try to fix this patch:
when the unauthorized gunfire and failure to switch back occurred, was Police Overhaul Compatibility set to RDE, or was it still set to Vanilla?
@RReu more updates coming yes so if you have bugs that need report my discord it open
@Mikey11130 i am working on bugs first before expanding features
@Mikey11130 will look at this bug
@V4r1en7er there is two function that show u have to disable both of them join discord for help
@Matthew Liddell will fix this in the next update