Loading...
75 files liked
60 comments
0 videos
0 uploads
1 follower
  • 1fec7d s63

    @meneer_appel this is a good mod however where the prison is the car are crashing on the far end lanes because you have then blocked but no cones sending the traffic away from those lanes?

    June 17, 2022
  • 1fec7d s63

    Red you did a great job with this. Thanks!

    January 21, 2022
  • 1fec7d s63

    Could you make this in ymap please! I really love this setup! Great work!!

    December 06, 2021
  • 1fec7d s63

    This is a nice texture here. great work!. It is suprising nobody has mabe a Home depot texture mod for YouTool. One of the rare things that was never made lol

    November 27, 2021
  • 1fec7d s63

    Just an all out great job on this!

    November 23, 2021
  • 1fec7d s63

    @Batenx was you able to make this a YMap yet? I would LOVE to have this in my game! Very nice work!

    November 22, 2021
  • 1fec7d s63

    @belliciv08 That is where I looked for sheriff2 but to no avail. I even added the line and info created by this mod into the handling meta but nothing. I wish I knew where this mod was going in game to apply its changes so I can apply them in the meta and not use resources running this mod the entire time.

    November 12, 2021
  • 1fec7d s63

    @ikt
    I have a new truck mod in the ever-elusive sheriff2 slot. I can't find where the handling is located. I've read were people think fbi2 handling will change sheriff2 but that is not the case. HOWEVER when I used your mod it was so easy to change and adjust just right! The problem now is where do I put the new handling lines your mod created? I didn’t want to keep the handling edit mod running all the time so I would like to copy the new sheriff2 handling into the game but I can't find it. Do you know where I can find this line?

    October 24, 2021
  • 1fec7d s63

    @alexguirre thanks bro, that fixed it! The memory errors stopped also!

    April 23, 2020
  • 1fec7d s63

    @alexguirre
    <?xml version="1.0" encoding="UTF-8"?>

    <fwAllConfigs>
    <ConfigArray>

    <!-- Base configuration, applies to all platforms and builds. -->
    <Item>
    <Build>Any</Build>
    <Platforms>Any</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <!-- Keep these sorted -->

    <Item>
    <PoolName>AnimatedBuilding</PoolName>
    <PoolSize value="1600"/>
    </Item>
    <Item>
    <PoolName>AttachmentExtension</PoolName>
    <PoolSize value="4300"/>
    </Item>
    <Item>
    <PoolName>AudioHeap</PoolName>
    <PoolSize value="195"/>
    </Item>
    <Item>
    <PoolName>BlendshapeStore</PoolName>
    <PoolSize value="75"/>
    </Item>
    <Item>
    <PoolName>Building</PoolName>
    <PoolSize value="65000"/>
    </Item>
    <Item>
    <!-- Size of CVehicleRecordingMgr's streaming module. -->
    <PoolName>carrec</PoolName>
    <PoolSize value="4000"/>
    </Item>
    <Item>
    <PoolName>CBoatChaseDirector</PoolName>
    <PoolSize value="4"/>
    </Item>
    <Item>
    <PoolName>CVehicleCombatAvoidanceArea</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>CCargen</PoolName>
    <PoolSize value="800"/>
    </Item>
    <Item>
    <PoolName>CCargenForScenarios</PoolName>
    <PoolSize value="500"/>
    </Item>
    <Item>
    <PoolName>CCombatDirector</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>CCombatInfo</PoolName>
    <PoolSize value="16"/>
    </Item>
    <Item>
    <PoolName>CCombatSituation</PoolName>
    <PoolSize value="6"/>
    </Item>
    <Item>
    <PoolName>CCoverFinder</PoolName>
    <PoolSize value="40"/>
    </Item>
    <Item>
    <PoolName>CDefaultCrimeInfo</PoolName>
    <PoolSize value="13"/>
    </Item>
    <Item>
    <PoolName>CTacticalAnalysis</PoolName>
    <PoolSize value="3"/>
    </Item>
    <Item>
    <PoolName>CTaskUseScenarioEntityExtension</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>AnimStore</PoolName>
    <PoolSize value="17100"/>
    </Item>
    <Item>
    <PoolName>CGameScriptResource</PoolName>
    <PoolSize value="3062"/>
    </Item>
    <Item>
    <PoolName>ClothStore</PoolName>
    <PoolSize value="60"/>
    </Item>
    <Item>
    <PoolName>CombatMeleeManager_Groups</PoolName>
    <PoolSize value="3"/>
    </Item>
    <Item>
    <PoolName>CombatMeleeManager_GroupsMP</PoolName>
    <PoolSize value="20"/>
    </Item>
    <Item>
    <PoolName>CombatMountedManager_Attacks</PoolName>
    <PoolSize value="1"/>
    </Item>
    <Item>
    <PoolName>CompEntity</PoolName>
    <PoolSize value="39"/>
    </Item>
    <Item>
    <PoolName>CPrioritizedClipSetBucket</PoolName>
    <PoolSize value="22"/>
    </Item>
    <Item>
    <PoolName>CPrioritizedClipSetRequest</PoolName>
    <PoolSize value="116"/>
    </Item>
    <Item>
    <PoolName>CRoadBlock</PoolName>
    <PoolSize value="3"/>
    </Item>
    <Item>
    <PoolName>CStuntJump</PoolName>
    <PoolSize value="64"/>
    </Item>
    <Item>
    <PoolName>CScenarioInfo</PoolName>
    <PoolSize value="245"/>
    </Item>
    <Item>
    <PoolName>CScenarioPointExtraData</PoolName>
    <PoolSize value="220"/>
    </Item>
    <Item>
    <PoolName>CutsceneStore</PoolName>
    <PoolSize value="1400"/>
    </Item>
    <Item>
    <PoolName>CScriptEntityExtension</PoolName>
    <PoolSize value="700"/>
    </Item>
    <Item>
    <PoolName>CVehicleChaseDirector</PoolName>
    <PoolSize value="4"/>
    </Item>
    <Item>
    <PoolName>CVehicleClipRequestHelper</PoolName>
    <PoolSize value="45"/>
    </Item>
    <Item>
    <PoolName>CPathNodeRouteSearchHelper</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>CGrabHelper</PoolName>
    <PoolSize value="8"/>
    </Item>
    <Item>
    <PoolName>CGpsNumNodesStored</PoolName>
    <PoolSize value="1024"/>
    </Item>
    <Item>
    <PoolName>CClimbHandHoldDetected</PoolName>
    <PoolSize value="32"/>
    </Item>
    <Item>
    <PoolName>CAmbientLookAt</PoolName>
    <PoolSize value="40"/>
    </Item>
    <Item>
    <PoolName>DecoratorExtension</PoolName>
    <PoolSize value="600"/>
    </Item>
    <Item>
    <PoolName>DrawableStore</PoolName>
    <PoolSize value="368500"/>
    </Item>
    <Item>
    <PoolName>Dummy Object</PoolName>
    <PoolSize value="10010"/>
    </Item>
    <Item>
    <PoolName>DwdStore</PoolName>
    <PoolSize value="358000"/>
    </Item>
    <Item>
    <PoolName>EntityBatch</PoolName>
    <PoolSize value="5000"/>
    </Item>
    <Item>
    <PoolName>GrassBatch</PoolName>
    <PoolSize value="30000"/>
    </Item>
    <Item>
    <PoolName>ExprDictStore</PoolName>
    <PoolSize value="200"/>
    </Item>
    <Item>
    <PoolName>FrameFilterStore</PoolName>
    <PoolSize value="14"/>
    </Item>
    <Item>
    <PoolName>FragmentStore</PoolName>
    <PoolSize value="1186500"/>
    </Item>
    <Item>
    <PoolName>GamePlayerBroadcastDataHandler_Remote</PoolName>
    <PoolSize value="1550"/>
    </Item>
    <Item>
    <PoolName>InstanceBuffer</PoolName>
    <PoolSize value="20000"/>
    </Item>
    <Item>
    <PoolName>InteriorInst</PoolName>
    <PoolSize value="150"/>
    </Item>
    <Item>
    <PoolName>InteriorProxy</PoolName>
    <PoolSize value="1100"/>
    </Item>
    <Item>
    <PoolName>IplStore</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>MaxLoadedInfo</PoolName>
    <PoolSize value="32768"/>
    </Item>
    <Item>
    <PoolName>MaxLoadRequestedInfo</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>ActiveLoadedInfo</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>ActivePersistentLoadedInfo</PoolName>
    <PoolSize value="1439"/>
    </Item>
    <Item>
    <PoolName>Known Refs</PoolName>
    <PoolSize value="24000"/>
    </Item>
    <Item>
    <PoolName>LightEntity</PoolName>
    <PoolSize value="6200"/>
    </Item>
    <Item>
    <PoolName>MapDataLoadedNode</PoolName>
    <PoolSize value="1050"/>
    </Item>
    <Item>
    <PoolName>MapDataStore</PoolName>
    <PoolSize value="10020"/>
    </Item>
    <Item>
    <PoolName>MapTypesStore</PoolName>
    <PoolSize value="1400"/>
    </Item>
    <Item>
    <PoolName>MetaDataStore</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>NavMeshes</PoolName>
    <PoolSize value="10100"/>
    </Item>
    <Item>
    <PoolName>NetworkDefStore</PoolName>
    <PoolSize value="118"/>
    </Item>
    <Item>
    <PoolName>NetworkCrewDataMgr</PoolName>
    <PoolSize value="16"/>
    </Item>
    <Item>
    <PoolName>Object</PoolName>
    <PoolSize value="2300"/>
    </Item>
    <Item>
    <PoolName>OcclusionInteriorInfo</PoolName>
    <PoolSize value="70"/>
    </Item>
    <Item>
    <PoolName>OcclusionPathNode</PoolName>
    <PoolSize value="5250"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalEntity</PoolName>
    <PoolSize value="250"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalInfo</PoolName>
    <PoolSize value="550"/>
    </Item>
    <Item>
    <PoolName>Peds</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>CWeapon</PoolName>
    <PoolSize value="1024"/>
    </Item>
    <Item>
    <PoolName>phInstGta</PoolName>
    <PoolSize value="10030"/>
    </Item>
    <Item>
    <PoolName>PhysicsBounds</PoolName>
    <PoolSize value="1450"/>
    </Item>
    <Item>
    <PoolName>CPickup</PoolName>
    <PoolSize value="73"/>
    </Item>
    <Item>
    <PoolName>CPickupPlacement</PoolName>
    <PoolSize value="280"/>
    </Item>
    <Item>
    <PoolName>CPickupPlacementCustomScriptData</PoolName>
    <PoolSize value="200"/>
    </Item>
    <Item>
    <PoolName>CRegenerationInfo</PoolName>
    <PoolSize value="56"/>
    </Item>
    <Item>
    <PoolName>PortalInst</PoolName>
    <PoolSize value="200" />
    </Item>
    <Item>
    <PoolName>PoseMatcherStore</PoolName>
    <PoolSize value="28" />
    </Item>
    <Item>
    <PoolName>PMStore</PoolName>
    <PoolSize value="100"/>
    </Item>
    <Item>
    <PoolName>PtFxSortedEntity</PoolName>
    <PoolSize value="384"/>
    </Item>
    <Item>
    <PoolName>PtFxAssetStore</PoolName>
    <PoolSize value="300"/>
    </Item>
    <Item>
    <PoolName>QuadTreeNodes</PoolName>
    <PoolSize value="1310"/>
    </Item>
    <Item>
    <PoolName>ScaleformStore</PoolName>
    <PoolSize value="720"/>
    </Item>
    <Item>
    <PoolName>ScaleformMgrArray</PoolName>
    <PoolSize value="40"/>
    </Item>
    <Item>
    <PoolName>ScriptStore</PoolName>
    <PoolSize value="950"/>
    </Item>
    <Item>
    <PoolName>StaticBounds</PoolName>
    <PoolSize value="13000"/>
    </Item>
    <Item>
    <PoolName>tcBox</PoolName>
    <PoolSize value="3000"/>
    </Item>
    <Item>
    <PoolName>TrafficLightInfos</PoolName>
    <PoolSize value="512"/>
    </Item>
    <Item>
    <PoolName>TxdStore</PoolName>
    <PoolSize value="300500"/>
    </Item>
    <Item>
    <PoolName>Vehicles</PoolName>
    <PoolSize value="300"/>
    </Item>
    <Item>
    <PoolName>VehicleStreamRequest</PoolName>
    <PoolSize value="60"/>
    </Item>
    <Item>
    <PoolName>VehicleStreamRender</PoolName>
    <PoolSize value="100"/>
    </Item>
    <Item>
    <PoolName>VehicleStruct</PoolName>
    <PoolSize value="200"/>
    </Item>
    <Item>
    <PoolName>HandlingData</PoolName>
    <PoolSize value="6250"/>
    </Item>
    <Item>
    <!-- Size of the CWaypointRecording streaming module. -->
    <PoolName>wptrec</PoolName>
    <PoolSize value="850"/>
    </Item>
    <Item>
    <PoolName>fwLodNode</PoolName>
    <PoolSize value="12500"/>
    </Item>
    <Item>
    <PoolName>CTask</PoolName>
    <PoolSize value="8192"/>
    </Item>
    <Item>
    <PoolName>CEvent</PoolName>
    <PoolSize value="950"/>
    </Item>
    <Item>
    <PoolName>CMoveObject</PoolName>
    <PoolSize value="180"/>
    </Item>
    <Item>
    <PoolName>CMoveAnimatedBuilding</PoolName>
    <PoolSize value="161"/>
    </Item>
    <Item>
    <PoolName>atDScriptObjectNode</PoolName>
    <PoolSize value="800"/>
    </Item>
    <Item>
    <PoolName>fwDynamicArchetypeComponent</PoolName>
    <PoolSize value="76000"/>
    </Item>
    <Item>
    <PoolName>fwDynamicEntityComponent</PoolName>
    <PoolSize value="8192"/>
    </Item>
    <Item>
    <PoolName>fwEntityContainer</PoolName>
    <PoolSize value="615"/>
    </Item>
    <Item>
    <PoolName>fwMatrixTransform</PoolName>
    <PoolSize value="30000"/>
    </Item>
    <Item>
    <PoolName>fwQuaternionTransform</PoolName>
    <PoolSize value="12958"/>
    </Item>
    <Item>
    <PoolName>fwSimpleTransform</PoolName>
    <PoolSize value="37000"/>
    </Item>
    <Item>
    <PoolName>ScenarioCarGensPerRegion</PoolName>
    <PoolSize value="80"/>
    </Item>
    <Item>
    <PoolName>ScenarioPointsAndEdgesPerRegion</PoolName>
    <PoolSize value="1000"/>
    </Item>
    <Item>
    <PoolName>ScenarioPoint</PoolName>
    <PoolSize value="900"/>
    </Item>
    <Item>
    <PoolName>ScenarioPointEntity</PoolName>
    <PoolSize value="350"/>
    </Item>
    <Item>
    <PoolName>ScenarioPointWorld</PoolName>
    <PoolSize value="1400"/>
    </Item>
    <Item>
    <PoolName>MaxNonRegionScenarioPointSpatialObjects</PoolName>
    <PoolSize value="900"/>
    </Item>
    <Item>
    <PoolName>ObjectIntelligence</PoolName>
    <PoolSize value="120"/>
    </Item>
    <Item>
    <PoolName>VehicleScenarioAttractors</PoolName>
    <PoolSize value="64"/>
    </Item>
    <Item>
    <PoolName>AircraftFlames</PoolName>
    <PoolSize value="34"/>
    </Item>
    <Item>
    <PoolName>CScenarioPointChainUseInfo</PoolName>
    <PoolSize value="96"/>
    </Item>
    <Item>
    <PoolName>CScenarioClusterSpawnedTrackingData</PoolName>
    <PoolSize value="190"/>
    </Item>
    <Item>
    <PoolName>CSPClusterFSMWrapper</PoolName>
    <PoolSize value="192"/>
    </Item>
    <Item>
    <PoolName>fwArchetypePooledMap</PoolName>
    <PoolSize value="64000"/>
    </Item>
    <Item>
    <PoolName>CTaskConversationHelper</PoolName>
    <PoolSize value="4"/>
    </Item>
    <Item>
    <PoolName>SyncedScenes</PoolName>
    <PoolSize value="50"/>
    </Item>
    <Item>
    <PoolName>AnimScenes</PoolName>
    <PoolSize value="10"/>
    </Item>
    <Item>
    <PoolName>CPropManagementHelper</PoolName>
    <PoolSize value="256"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Definitions</PoolName>
    <PoolSize value="306"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Results</PoolName>
    <PoolSize value="474"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Impulses</PoolName>
    <PoolSize value="20"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Interrelations</PoolName>
    <PoolSize value="60"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Homings</PoolName>
    <PoolSize value="167"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Damages</PoolName>
    <PoolSize value="24"/>
    </Item>
    <Item>
    <PoolName>ActionTable_StrikeBones</PoolName>
    <PoolSize value="18"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Rumbles</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Branches</PoolName>
    <PoolSize value="27"/>
    </Item>
    <Item>
    <PoolName>ActionTable_StealthKills</PoolName>
    <PoolSize value="10"/>
    </Item>
    <Item>
    <PoolName>ActionTable_Vfx</PoolName>
    <PoolSize value="35"/>
    </Item>
    <Item>
    <PoolName>ActionTable_FacialAnimSets</PoolName>
    <PoolSize value="5"/>
    </Item>
    <Item>
    <PoolName>NetworkEntityAreas</PoolName>
    <PoolSize value="200"/>
    </Item>
    <Item>
    <PoolName>NavMeshRoute</PoolName>
    <PoolSize value="1024"/>
    </Item>
    </Entries>
    </PoolSizes>

    <ConfigPopulation>
    <ScenarioPedsMultiplier_Base value="70"/>
    <ScenarioPedsMultiplier value="100"/>
    <AmbientPedsMultiplier_Base value="70"/>
    <AmbientPedsMultiplier value="100"/>
    <MaxTotalPeds_Base value="70"/>
    <MaxTotalPeds value="200"/>
    <PedMemoryMultiplier value="500"/>
    <PedsForVehicles_Base value="75"/>
    <PedsForVehicles value="75"/>
    <VehicleTimesliceMaxUpdatesPerFrame_Base value="4"/>
    <VehicleTimesliceMaxUpdatesPerFrame value="10"/>
    <VehicleAmbientDensityMultiplier_Base value="105"/>
    <VehicleAmbientDensityMultiplier value="150"/>
    <VehicleMemoryMultiplier value="500"/>
    <VehicleParkedDensityMultiplier_Base value="50"/>
    <VehicleParkedDensityMultiplier value="100"/>
    <VehicleLowPrioParkedDensityMultiplier_Base value="50"/>
    <VehicleLowPrioParkedDensityMultiplier value="100"/>
    <VehicleUpperLimit_Base value="40"/>
    <VehicleUpperLimit value="130"/>
    <VehicleUpperLimitMP value="60"/>
    <VehicleParkedUpperLimit_Base value="40"/>
    <VehicleParkedUpperLimit value="100"/>
    <VehicleKeyholeShapeInnerThickness_Base value="20"/>
    <VehicleKeyholeShapeInnerThickness value="20"/>
    <VehicleKeyholeShapeOuterThickness_Base value="40"/>
    <VehicleKeyholeShapeOuterThickness value="40"/>
    <VehicleKeyholeShapeInnerRadius_Base value="80"/>
    <VehicleKeyholeShapeInnerRadius value="120"/>
    <VehicleKeyholeShapeOuterRadius_Base value="185"/>
    <VehicleKeyholeShapeOuterRadius value="215"/>
    <VehicleKeyholeSideWallThickness_Base value="60"/>
    <VehicleKeyholeSideWallThickness value="60"/>
    <VehicleMaxCreationDistance_Base value="225"/>
    <VehicleMaxCreationDistance value="255"/>
    <VehicleMaxCreationDistanceOffscreen_Base value="50"/>
    <VehicleMaxCreationDistanceOffscreen value="50"/>
    <VehicleCullRange_Base value="251"/>
    <VehicleCullRange value="311"/>
    <VehicleCullRangeOnScreenScale_Base value="140"/>
    <VehicleCullRangeOnScreenScale value="140"/>
    <VehicleCullRangeOffScreen_Base value="100"/>
    <VehicleCullRangeOffScreen value="150"/>
    <DensityBasedRemovalRateScale_Base value="36"/>
    <DensityBasedRemovalRateScale value="36"/>
    <DensityBasedRemovalTargetHeadroom_Base value="10"/>
    <DensityBasedRemovalTargetHeadroom value="10"/>
    <VehicleSpacing_Base>
    <VehicleSpacing_0_Base value="1"/>
    <VehicleSpacing_1_Base value="172"/>
    <VehicleSpacing_2_Base value="150"/>
    <VehicleSpacing_3_Base value="129"/>
    <VehicleSpacing_4_Base value="110"/>
    <VehicleSpacing_5_Base value="88"/>
    <VehicleSpacing_6_Base value="55"/>
    <VehicleSpacing_7_Base value="52"/>
    <VehicleSpacing_8_Base value="45"/>
    <VehicleSpacing_9_Base value="40"/>
    <VehicleSpacing_10_Base value="34"/>
    <VehicleSpacing_11_Base value="27"/>
    <VehicleSpacing_12_Base value="22"/>
    <VehicleSpacing_13_Base value="20"/>
    <VehicleSpacing_14_Base value="19"/>
    <VehicleSpacing_15_Base value="18"/>
    </VehicleSpacing_Base>
    <VehicleSpacing>
    <VehicleSpacing_0 value="1"/>
    <VehicleSpacing_1 value="172"/>
    <VehicleSpacing_2 value="150"/>
    <VehicleSpacing_3 value="129"/>
    <VehicleSpacing_4 value="110"/>
    <VehicleSpacing_5 value="88"/>
    <VehicleSpacing_6 value="55"/>
    <VehicleSpacing_7 value="52"/>
    <VehicleSpacing_8 value="45"/>
    <VehicleSpacing_9 value="40"/>
    <VehicleSpacing_10 value="34"/>
    <VehicleSpacing_11 value="27"/>
    <VehicleSpacing_12 value="22"/>
    <VehicleSpacing_13 value="20"/>
    <VehicleSpacing_14 value="19"/>
    <VehicleSpacing_15 value="18"/>
    </VehicleSpacing>
    <PlayersRoadScanDistance_Base value="300"/>
    <PlayersRoadScanDistance value="330"/>
    <PlayerRoadDensityInc_Base>
    <PlayerRoadDensityInc_0_Base value="0"/>
    <PlayerRoadDensityInc_1_Base value="0"/>
    <PlayerRoadDensityInc_2_Base value="0"/>
    <PlayerRoadDensityInc_3_Base value="0"/>
    <PlayerRoadDensityInc_4_Base value="0"/>
    <PlayerRoadDensityInc_5_Base value="0"/>
    <PlayerRoadDensityInc_6_Base value="0"/>
    <PlayerRoadDensityInc_7_Base value="0"/>
    <PlayerRoadDensityInc_8_Base value="0"/>
    <PlayerRoadDensityInc_9_Base value="0"/>
    <PlayerRoadDensityInc_10_Base value="0"/>
    <PlayerRoadDensityInc_11_Base value="0"/>
    <PlayerRoadDensityInc_12_Base value="0"/>
    <PlayerRoadDensityInc_13_Base value="0"/>
    <PlayerRoadDensityInc_14_Base value="0"/>
    <PlayerRoadDensityInc_15_Base value="0"/>
    </PlayerRoadDensityInc_Base>
    <PlayerRoadDensityInc>
    <PlayerRoadDensityInc_0 value="0"/>
    <PlayerRoadDensityInc_1 value="0"/>
    <PlayerRoadDensityInc_2 value="0"/>
    <PlayerRoadDensityInc_3 value="0"/>
    <PlayerRoadDensityInc_4 value="0"/>
    <PlayerRoadDensityInc_5 value="0"/>
    <PlayerRoadDensityInc_6 value="2"/>
    <PlayerRoadDensityInc_7 value="2"/>
    <PlayerRoadDensityInc_8 value="2"/>
    <PlayerRoadDensityInc_9 value="2"/>
    <PlayerRoadDensityInc_10 value="2"/>
    <PlayerRoadDensityInc_11 value="1"/>
    <PlayerRoadDensityInc_12 value="0"/>
    <PlayerRoadDensityInc_13 value="0"/>
    <PlayerRoadDensityInc_14 value="0"/>
    <PlayerRoadDensityInc_15 value="0"/>
    </PlayerRoadDensityInc>
    <NonPlayerRoadDensityDec_Base>
    <NonPlayerRoadDensityDec_0_Base value="0"/>
    <NonPlayerRoadDensityDec_1_Base value="0"/>
    <NonPlayerRoadDensityDec_2_Base value="0"/>
    <NonPlayerRoadDensityDec_3_Base value="1"/>
    <NonPlayerRoadDensityDec_4_Base value="1"/>
    <NonPlayerRoadDensityDec_5_Base value="1"/>
    <NonPlayerRoadDensityDec_6_Base value="1"/>
    <NonPlayerRoadDensityDec_7_Base value="2"/>
    <NonPlayerRoadDensityDec_8_Base value="2"/>
    <NonPlayerRoadDensityDec_9_Base value="2"/>
    <NonPlayerRoadDensityDec_10_Base value="2"/>
    <NonPlayerRoadDensityDec_11_Base value="2"/>
    <NonPlayerRoadDensityDec_12_Base value="3"/>
    <NonPlayerRoadDensityDec_13_Base value="3"/>
    <NonPlayerRoadDensityDec_14_Base value="3"/>
    <NonPlayerRoadDensityDec_15_Base value="3"/>
    </NonPlayerRoadDensityDec_Base>
    <NonPlayerRoadDensityDec>
    <NonPlayerRoadDensityDec_0 value="0"/>
    <NonPlayerRoadDensityDec_1 value="0"/>
    <NonPlayerRoadDensityDec_2 value="0"/>
    <NonPlayerRoadDensityDec_3 value="0"/>
    <NonPlayerRoadDensityDec_4 value="0"/>
    <NonPlayerRoadDensityDec_5 value="0"/>
    <NonPlayerRoadDensityDec_6 value="0"/>
    <NonPlayerRoadDensityDec_7 value="0"/>
    <NonPlayerRoadDensityDec_8 value="0"/>
    <NonPlayerRoadDensityDec_9 value="0"/>
    <NonPlayerRoadDensityDec_10 value="0"/>
    <NonPlayerRoadDensityDec_11 value="1"/>
    <NonPlayerRoadDensityDec_12 value="2"/>
    <NonPlayerRoadDensityDec_13 value="3"/>
    <NonPlayerRoadDensityDec_14 value="4"/>
    <NonPlayerRoadDensityDec_15 value="5"/>
    </NonPlayerRoadDensityDec>
    <VehiclePopulationFrameRate_Base value="20"/>
    <VehiclePopulationFrameRate value="25"/>
    <VehiclePopulationCyclesPerFrame_Base value="1"/>
    <VehiclePopulationCyclesPerFrame value="1"/>
    <VehiclePopulationFrameRateMP_Base value="15"/>
    <VehiclePopulationFrameRateMP value="20"/>
    <VehiclePopulationCyclesPerFrameMP_Base value="1"/>
    <VehiclePopulationCyclesPerFrameMP value="1"/>
    <PedPopulationFrameRate_Base value="20"/>
    <PedPopulationFrameRate value="25"/>
    <PedPopulationCyclesPerFrame_Base value="1"/>
    <PedPopulationCyclesPerFrame value="1"/>
    <PedPopulationFrameRateMP_Base value="15"/>
    <PedPopulationFrameRateMP value="20"/>
    <PedPopulationCyclesPerFrameMP_Base value="1"/>
    <PedPopulationCyclesPerFrameMP value="1"/>
    </ConfigPopulation>

    <Config2dEffects>
    <MaxAttrsAudio value="280"/>
    <MaxAttrsBuoyancy value="100"/>
    <MaxAttrsDecal value="50"/>
    <MaxAttrsExplosion value="50"/>
    <MaxAttrsLadder value="122"/>
    <MaxAttrsLightShaft value="600"/>
    <MaxAttrsParticle value="2500"/>
    <MaxAttrsProcObj value="100"/>
    <MaxAttrsScrollBar value="1"/>
    <MaxAttrsSpawnPoint value="500"/>
    <MaxAttrsWindDisturbance value="50"/>
    <MaxAttrsWorldPoint value="600"/>
    <MaxEffectsWorld2d value="600"/>
    </Config2dEffects>

    <ConfigModelInfo>
    <defaultPlayerName>player_zero</defaultPlayerName>
    <defaultProloguePlayerName>csb_prolsec</defaultProloguePlayerName>
    <MaxBaseModelInfos value="2"/>
    <MaxCompEntityModelInfos value="100"/>
    <MaxMloInstances value="18000"/>
    <MaxMloModelInfos value="220"/>
    <MaxPedModelInfos value="1725"/>
    <MaxTimeModelInfos value="1800"/>
    <MaxVehicleModelInfos value="6320"/>
    <MaxWeaponModelInfos value="115"/>
    <MaxExtraPedModelInfos value="2128"/>
    <MaxExtraVehicleModelInfos value="13800"/>
    <MaxExtraWeaponModelInfos value="1480"/>
    </ConfigModelInfo>

    <ConfigExtensions>
    <MaxDoorExtensions value="64"/>
    <MaxLightExtensions value="1024"/>
    <MaxSpawnPointOverrideExtensions value="255"/>
    <MaxExpressionExtensions value="255"/>
    </ConfigExtensions>

    <ConfigStreamingEngine>
    <ArchiveCount value="3160"/>
    <PhysicalStreamingBuffer value="252"/>
    <VirtualStreamingBuffer value="1000"/>
    </ConfigStreamingEngine>

    <UseVehicleBurnoutTexture>CB_TRUE</UseVehicleBurnoutTexture>
    <AllowCrouchedMovement>CB_FALSE</AllowCrouchedMovement>
    <AllowParachuting>CB_TRUE</AllowParachuting>
    <AllowStealthMovement>CB_TRUE</AllowStealthMovement>
    <DebugScriptsPath>x:\gta5\script\dev\singleplayer\sco\DEBUG\</DebugScriptsPath>

    <Threads>
    <Item key="Streamer">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="Update">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="Render">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="SysTask">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    </Threads>

    <ConfigOnlineServices>
    <RosTitleName>gta5</RosTitleName>
    <RosTitleVersion value="11"/>
    <RosScVersion value="11"/>
    <SteamAppId value="271590"/>
    <TitleDirectoryName>GTA V</TitleDirectoryName>
    <MultiplayerSessionTemplateName>SsnTemplateOpen</MultiplayerSessionTemplateName>
    <ScAuthTitleId>gtav</ScAuthTitleId>
    </ConfigOnlineServices>

    <ConfigUGCDescriptions>
    <MaxDescriptionLength value="255"/>
    <MaxNumDescriptions value="640"/>
    <SizeOfDescriptionBuffer value="60000"/>
    </ConfigUGCDescriptions>

    <ConfigNetScriptBroadcastData>
    <HostBroadcastData>
    <Item>
    <SizeOfData value="14000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="5"/>
    </Item>
    <Item>
    <SizeOfData value="6500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="6"/>
    </Item>
    <Item>
    <SizeOfData value="4000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="6"/>
    </Item>
    <Item>
    <SizeOfData value="2000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="1500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="1000"/>
    <MaxParticipants value="32"/>
    <NumInstances value="10"/>
    </Item>
    <Item>
    <SizeOfData value="500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="250"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="120"/>
    <MaxParticipants value="32"/>
    <NumInstances value="6"/>
    </Item>
    <Item>
    <SizeOfData value="60"/>
    <MaxParticipants value="32"/>
    <NumInstances value="6"/>
    </Item>
    </HostBroadcastData>
    <PlayerBroadcastData>
    <Item>
    <SizeOfData value="3600"/>
    <MaxParticipants value="32"/>
    <NumInstances value="1"/>
    </Item>
    <Item>
    <SizeOfData value="2500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="1400"/>
    <MaxParticipants value="32"/>
    <NumInstances value="5"/>
    </Item>
    <Item>
    <SizeOfData value="600"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="500"/>
    <MaxParticipants value="32"/>
    <NumInstances value="3"/>
    </Item>
    <Item>
    <SizeOfData value="400"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="150"/>
    <MaxParticipants value="32"/>
    <NumInstances value="2"/>
    </Item>
    <Item>
    <SizeOfData value="84"/>
    <MaxParticipants value="32"/>
    <NumInstances value="4"/>
    </Item>
    <Item>
    <SizeOfData value="40"/>
    <MaxParticipants value="32"/>
    <NumInstances value="8"/>
    </Item>
    <Item>
    <SizeOfData value="16"/>
    <MaxParticipants value="32"/>
    <NumInstances value="16"/>
    </Item>
    </PlayerBroadcastData>
    </ConfigNetScriptBroadcastData>

    <ConfigScriptStackSizes>
    <StackSizeData>
    <Item>
    <StackName>MICRO</StackName>
    <SizeOfStack value="128"/>
    <NumberOfStacksOfThisSize value="20"/>
    </Item>
    <Item>
    <StackName>MINI</StackName>
    <SizeOfStack value="512"/>
    <NumberOfStacksOfThisSize value="20"/>
    </Item>
    <Item>
    <StackName>DEFAULT</StackName>
    <SizeOfStack value="1424"/>
    <NumberOfStacksOfThisSize value="68"/>
    </Item>
    <Item>
    <StackName>SPECIAL_ABILITY</StackName>
    <SizeOfStack value="1828"/>
    <NumberOfStacksOfThisSize value="13"/>
    </Item>
    <Item>
    <StackName>FRIEND</StackName>
    <SizeOfStack value="2050"/>
    <NumberOfStacksOfThisSize value="12"/>
    </Item>
    <Item>
    <StackName>SHOP</StackName>
    <SizeOfStack value="2324"/>
    <NumberOfStacksOfThisSize value="6"/>
    </Item>
    <Item>
    <StackName>CELLPHONE</StackName>
    <SizeOfStack value="2552"/>
    <NumberOfStacksOfThisSize value="2"/>
    </Item>
    <Item>
    <StackName>VEHICLE_SPAWN</StackName>
    <SizeOfStack value="3368"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>CAR_MOD_SHOP</StackName>
    <SizeOfStack value="3472"/>
    <NumberOfStacksOfThisSize value="2"/>
    </Item>
    <Item>
    <StackName>PAUSE_MENU_SCRIPT</StackName>
    <SizeOfStack value="3076"/>
    <NumberOfStacksOfThisSize value="2"/>
    </Item>
    <Item>
    <StackName>APP_INTERNET</StackName>
    <SizeOfStack value="4592"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MULTIPLAYER_MISSION</StackName>
    <SizeOfStack value="4500"/>
    <NumberOfStacksOfThisSize value="19"/>
    </Item>
    <Item>
    <StackName>CONTACTS_APP</StackName>
    <SizeOfStack value="4000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>INTERACTION_MENU</StackName>
    <SizeOfStack value="9800"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>SCRIPT_XML</StackName>
    <SizeOfStack value="8344"/>
    <NumberOfStacksOfThisSize value="4"/>
    </Item>
    <Item>
    <StackName>PROPERTY_INT</StackName>
    <SizeOfStack value="19400"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>ACTIVITY_CREATOR_INT</StackName>
    <SizeOfStack value="15400"/>
    <NumberOfStacksOfThisSize value="3"/>
    </Item>
    <Item>
    <StackName>SMPL_INTERIOR</StackName>
    <SizeOfStack value="2512"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>WAREHOUSE</StackName>
    <SizeOfStack value="14000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>IE_DELIVERY</StackName>
    <SizeOfStack value="2324"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>SHOP_CONTROLLER</StackName>
    <SizeOfStack value="2456"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>AM_MP_YACHT</StackName>
    <SizeOfStack value="5000"/>
    <NumberOfStacksOfThisSize value="3"/>
    </Item>
    <Item>
    <StackName>INGAMEHUD</StackName>
    <SizeOfStack value="4600"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>TRANSITION</StackName>
    <SizeOfStack value="8032"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>FMMC_LAUNCHER</StackName>
    <SizeOfStack value="18000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MULTIPLAYER_FREEMODE</StackName>
    <SizeOfStack value="64000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MISSION</StackName>
    <SizeOfStack value="29500"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>MP_LAUNCH_SCRIPT</StackName>
    <SizeOfStack value="23500"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>

    </StackSizeData>
    </ConfigScriptStackSizes>

    <ConfigScriptTextLines>
    <ArrayOfMaximumTextLines>
    <Item>
    <NameOfScriptTextLine>ScriptTextLinesZeroOrOneNumbers</NameOfScriptTextLine>
    <MaximumNumber value="160"/>
    </Item>
    <Item>
    <NameOfScriptTextLine>ScriptTextLinesOneSubstring</NameOfScriptTextLine>
    <MaximumNumber value="144"/>
    </Item>
    <Item>
    <NameOfScriptTextLine>ScriptTextLinesFourSubstringsThreeNumbers</NameOfScriptTextLine>
    <MaximumNumber value="25"/>
    </Item>
    </ArrayOfMaximumTextLines>
    </ConfigScriptTextLines>

    </Config>
    </Item>

    <!-- Debug configuration overrides -->
    <Item>
    <Build>debug</Build>
    <Platforms>Any</Platforms>
    <Config type="CGameConfig">
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="252"/>
    </ConfigStreamingEngine>
    </Config>
    </Item>

    <!-- Beta configuration overrides -->
    <Item>
    <Build>beta</Build>
    <Platforms>Any</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <!-- test_startup creates lots of peds and cars around Pershing Square -->
    <Item>
    <PoolName>CScriptEntityExtension</PoolName>
    <PoolSize value="700"/>
    </Item>
    </Entries>
    </PoolSizes>
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="252"/>
    </ConfigStreamingEngine>
    </Config>
    </Item>

    <!-- Nonfinal param configuration overrides -->
    <Item>
    <Build>nonfinal</Build>
    <Platforms>Any</Platforms>
    <Param>usefatcuts</Param>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <!-- fatcuts needs a bigger animation pool -->
    <Item>
    <PoolName>AnimStore</PoolName>
    <PoolSize value="15000"/>
    </Item>
    <Item>
    <PoolName>CutSceneStore</PoolName>
    <PoolSize value="15000"/>
    </Item>
    </Entries>
    </PoolSizes>
    </Config>
    </Item>

    <Item>
    <Build>any</Build>
    <Platforms>xboxone</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <Item>
    <PoolName>OcclusionPathNode</PoolName>
    <PoolSize value="3450"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalInfo</PoolName>
    <PoolSize value="400"/>
    </Item>
    </Entries>
    </PoolSizes>
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="2354"/>
    <VirtualStreamingBuffer value="0"/>
    </ConfigStreamingEngine>
    <ConfigMediaTranscoding>
    <TranscodingSmallObjectBuffer value="4096"/>
    <TranscodingSmallObjectMaxPointers value="6144"/>
    <TranscodingBuffer value="24000"/>
    <TranscodingMaxPointers value="256"/>
    </ConfigMediaTranscoding>
    <Threads>
    <Item key="Update">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="0"/>
    </CpuAffinity>
    </Item>
    <Item key="AsyncShapeTestMgr">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RmptfxUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadDefault">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayQuantizeThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadGameAndObject">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadAudio">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RecorderWorkerThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadPed">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="Render">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetLogSpooler">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetRelay">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageLogfile">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetTcpWorker">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioMixThread">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioEngineThread">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="SaveBlockDataThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdStreamer">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddStreamer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadVehicle">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="NorthAudioUpdate">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadVideo">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaDecoderThread">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayFileManager">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="ResourcePlacementThread">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    </Threads>
    </Config>
    </Item>

    <Item>
    <Build>any</Build>
    <Platforms>ps4</Platforms>
    <Config type="CGameConfig">
    <PoolSizes>
    <Entries>
    <Item>
    <PoolName>CTask</PoolName>
    <PoolSize value="2100"/>
    </Item>
    <Item>
    <PoolName>OcclusionPathNode</PoolName>
    <PoolSize value="3450"/>
    </Item>
    <Item>
    <PoolName>OcclusionPortalInfo</PoolName>
    <PoolSize value="400"/>
    </Item>
    </Entries>
    </PoolSizes>
    <ConfigStreamingEngine>
    <PhysicalStreamingBuffer value="2354"/>
    <VirtualStreamingBuffer value="0"/>
    </ConfigStreamingEngine>
    <Threads>
    <Item key="Update">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="0"/>
    </CpuAffinity>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="AsyncShapeTestMgr">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadDefault">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayQuantizeThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadGameAndObject">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadAudio">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioEngineThread">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RmptfxUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadPed">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="2"/>
    </CpuAffinity>
    </Item>
    <Item key="RageGpuSubmit">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RecordingThreadVehicle">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetLogSpooler">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="NetRelay">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageLogfile">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetTcpWorker">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="ResourcePlacementThread">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="3"/>
    </CpuAffinity>
    </Item>
    <Item key="RageAudioMixThread">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="SaveBlockDataThread">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageDvdStreamer">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="RageHddStreamer">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="4"/>
    </CpuAffinity>
    </Item>
    <Item key="Render">
    <Priority>PRIO_HIGHEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="NorthAudioUpdate">
    <Priority>PRIO_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="MediaEncoderThreadVideo">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    <Item key="ReplayFileManager">
    <Priority>PRIO_LOWEST</Priority>
    <CpuAffinity>
    <Core value="5"/>
    </CpuAffinity>
    </Item>
    </Threads>
    </Config>
    </Item>
    <Item>
    <Build>Debug</Build>
    <Platforms>ps4</Platforms>
    <Config type="CGameConfig">
    <Threads>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_IDLE</Priority>
    <CpuAffinity>
    <Core value="1"/>
    </CpuAffinity>
    </Item>
    </Threads>
    </Config>
    </Item>

    <Item>
    <Build>any</Build>
    <Platforms>x64</Platforms>
    <Config type="CGameConfig">
    <Threads>
    <Item key="Update">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="ControlMgrUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    </Item>
    <Item key="AsyncShapeTestMgr">
    <Priority>PRIO_HIGHEST</Priority>
    </Item>
    <Item key="RageDvdReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="RecordingThreadDefault">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="ReplayQuantizeThread">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RecordingThreadGameAndObject">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="RageAudioEngineThread">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="RageHddReader">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="RmptfxUpdateThread">
    <Priority>PRIO_HIGHEST</Priority>
    </Item>
    <Item key="RecordingThreadPed">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="PathServer">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="RecordingThreadVehicle">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="ResourcePlacementThread">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="RageAudioMixThread">
    <Priority>PRIO_TIME_CRITICAL</Priority>
    </Item>
    <Item key="SaveBlockDataThread">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="RageDvdStreamer">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RageHddStreamer">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    <Item key="Render">
    <Priority>PRIO_ABOVE_NORMAL</Priority>
    </Item>
    <Item key="NorthAudioUpdate">
    <Priority>PRIO_NORMAL</Priority>
    </Item>
    <Item key="RageNetSend">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RageNetRecv">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="RageVoiceChatWorker">
    <Priority>PRIO_BELOW_NORMAL</Priority>
    </Item>
    <Item key="ReplayFileManager">
    <Priority>PRIO_LOWEST</Priority>
    </Item>
    </Threads>
    </Config>
    </Item>
    <Item>
    <Build>nonfinal</Build>
    <Platforms>any</Platforms>
    <Config type="CGameConfig">
    <ConfigScriptStackSizes>
    <StackSizeData>
    <Item>
    <StackName>DEBUG_SCRIPT</StackName>
    <SizeOfStack value="4080"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>SOAK_TEST</StackName>
    <SizeOfStack value="4088"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    <Item>
    <StackName>NETWORK_BOT</StackName>
    <SizeOfStack value="4096"/>
    <NumberOfStacksOfThisSize value="31"/>
    </Item>
    <Item>
    <StackName>DEBUG_MENU</StackName>
    <SizeOfStack value="32000"/>
    <NumberOfStacksOfThisSize value="1"/>
    </Item>
    </StackSizeData>
    </ConfigScriptStackSizes>
    </Config>
    </Item>

    <Item>
    <Build>nonfinal</Build>
    <Platforms>any</Platforms>
    <Config type="CGameConfig">
    <ConfigScriptResourceExpectedMaximums>
    <ExpectedMaximumsArray>
    <Item>
    <ResourceTypeName>PTFX</ResourceTypeName>
    <ExpectedMaximum value="61"/>
    </Item>
    <Item>
    <ResourceTypeName>PTFX_ASSET</ResourceTypeName>
    <ExpectedMaximum value="20"/>
    </Item>
    <Item>
    <ResourceTypeName>FIRE</ResourceTypeName>
    <ExpectedMaximum value="32"/>
    </Item>
    <Item>
    <ResourceTypeName>PEDGROUP</ResourceTypeName>
    <ExpectedMaximum value="16"/>
    </Item>
    <Item>
    <ResourceTypeName>SEQUENCE_TASK</ResourceTypeName>
    <ExpectedMaximum value="97"/>
    </Item>
    <Item>
    <ResourceTypeName>DECISION_MAKER</ResourceTypeName>
    <ExpectedMaximum value="5"/>
    </Item>
    <Item>
    <ResourceTypeName>CHECKPOINT</ResourceTypeName>
    <ExpectedMaximum value="61"/>
    </Item>
    <Item>
    <ResourceTypeName>TEXTURE_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="55"/>
    </Item>
    <Item>
    <ResourceTypeName>DRAWABLE_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="40"/>
    </Item>
    <Item>
    <ResourceTypeName>CLOTH_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="2"/>
    </Item>
    <Item>
    <ResourceTypeName>FRAG_DICTIONARY</ResourceTypeName>
    <ExpectedMaximum value="44"/>
    </Item>
    <Item>
    <ResourceTypeName>DRAWABLE</ResourceTypeName>
    <ExpectedMaximum value="34"/>
    </Item>
    <Item>
    <ResourceTypeName>COVERPOINT</ResourceTypeName>
    <ExpectedMaximum value="51"/>
    </Item>
    <Item>
    <ResourceTypeName>ANIMATION</ResourceTypeName>
    <ExpectedMaximum value="57"/>
    </Item>
    <Item>
    <ResourceTypeName>MODEL</ResourceTypeName>
    <ExpectedMaximum value="265"/>
    </Item>
    <Item>
    <ResourceTypeName>RADAR_BLIP</ResourceTypeName>
    <ExpectedMaximum value="1800"/>
    </Item>
    <Item>
    <ResourceTypeName>ROPE</ResourceTypeName>
    <ExpectedMaximum value="12"/>
    </Item>
    <Item>
    <ResourceTypeName>CAMERA</ResourceTypeName>
    <ExpectedMaximum value="27"/>
    </Item>
    <Item>
    <ResourceTypeName>PATROL_ROUTE</ResourceTypeName>
    <ExpectedMaximum value="10"/>
    </Item>
    <Item>
    <ResourceTypeName>MLO</ResourceTypeName>
    <ExpectedMaximum value="35"/>
    </Item>
    <Item>
    <ResourceTypeName>RELATIONSHIP_GROUP</ResourceTypeName>
    <ExpectedMaximum value="251"/>
    </Item>
    <Item>
    <ResourceTypeName>SCALEFORM_MOVIE</ResourceTypeName>
    <ExpectedMaximum value="20"/>
    </Item>
    <Item>
    <ResourceTypeName>STREAMED_SCRIPT</ResourceTypeName>
    <ExpectedMaximum value="53"/>
    </Item>
    <Item>
    <ResourceTypeName>ITEM_SET</ResourceTypeName>
    <ExpectedMaximum value="6"/>
    </Item>
    <Item>
    <ResourceTypeName>VOLUME</ResourceTypeName>
    <ExpectedMaximum value="1"/>
    </Item>
    <Item>
    <ResourceTypeName>SPEED_ZONE</ResourceTypeName>
    <ExpectedMaximum value="220"/>
    </Item>
    <Item>
    <ResourceTypeName>WEAPON_ASSET</ResourceTypeName>
    <ExpectedMaximum value="68"/>
    </Item>
    <Item>
    <ResourceTypeName>VEHICLE_ASSET</ResourceTypeName>
    <ExpectedMaximum value="6"/>
    </Item>
    <Item>
    <ResourceTypeName>POPSCHEDULE_OVERRIDE</ResourceTypeName>
    <ExpectedMaximum value="1"/>
    </Item>
    <Item>
    <ResourceTypeName>POPSCHEDULE_OVERRIDE_VEHICLE_MODEL</ResourceTypeName>
    <ExpectedMaximum value="12"/>
    </Item>
    <Item>
    <ResourceTypeName>SCENARIO_BLOCKING_AREA</ResourceTypeName>
    <ExpectedMaximum value="36"/>
    </Item>
    <Item>
    <ResourceTypeName>BINK_MOVIE</ResourceTypeName>
    <ExpectedMaximum value="2"/>
    </Item>
    <Item>
    <ResourceTypeName>MOVIE_MESH_SET</ResourceTypeName>
    <ExpectedMaximum value="13"/>
    </Item>
    <Item>
    <ResourceTypeName>SET_REL_GROUP_DONT_AFFECT_WANTED_LEVEL</ResourceTypeName>
    <ExpectedMaximum value="6"/>
    </Item>
    <Item>
    <ResourceTypeName>VEHICLE_COMBAT_AVOIDANCE_AREA</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>DISPATCH_TIME_BETWEEN_SPAWN_ATTEMPTS_MULTIPLIER</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>SYNCED_SCENE</ResourceTypeName>
    <ExpectedMaximum value="51"/>
    </Item>
    <Item>
    <ResourceTypeName>CLIP_SET</ResourceTypeName>
    <ExpectedMaximum value="10"/>
    </Item>
    <Item>
    <ResourceTypeName>VEHICLE_RECORDING</ResourceTypeName>
    <ExpectedMaximum value="105"/>
    </Item>
    <Item>
    <ResourceTypeName>MOVEMENT_MODE_ASSET</ResourceTypeName>
    <ExpectedMaximum value="5"/>
    </Item>
    <Item>
    <ResourceTypeName>CUT_SCENE</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>CUT_FILE</ResourceTypeName>
    <ExpectedMaximum value="3"/>
    </Item>
    <Item>
    <ResourceTypeName>GHOST_SETTINGS</ResourceTypeName>
    <ExpectedMaximum value="2"/>
    </Item>
    <Item>
    <ResourceTypeName>PICKUP_GENERATION_MULTIPLIER</ResourceTypeName>
    <ExpectedMaximum value="2"/>
    </Item>
    </ExpectedMaximumsArray>
    </ConfigScriptResourceExpectedMaximums>
    </Config>
    </Item>

    </ConfigArray>
    </fwAllConfigs>

    Expand to read the full comment
    April 22, 2020