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37 files liked
80 comments
1 video
3 uploads
18 followers
9,364 downloads
  • 132924 52836134

    @TrustNo1 Interesting. I didn't even know that there was another anchor mod. Do you know why it was removed? Now I'm curious myself how different they are. The only reason I havn't implemented controller support was that I didn't know what would be the best way to make the controller input configurable. But now when I think about it, I guess the only options are the Light-key and the Honk-Key. Implementing controller support with a fixed input key (e.g. light key) would be easy. I can do that in the next update.

    May 28, 2021
  • 132924 52836134

    @iammistahwolf I don't have the time to do that, unfortunately.

    May 28, 2021
  • 132924 52836134

    @iammistahwolf Great. The memory location is actual hardcoded for game version 1.0.2245, because I extracted it anyway while I was debugging the issue. I guess the next game update will prove how good the improved memory scan code actual works. I'm pretty sure I've fixed it, but let me know if you run into any issues, after that.

    May 27, 2021
  • 132924 52836134
    Pinned Comment

    Mod is now Open Source (code & license info available on Github)

    May 26, 2021
  • 132924 52836134

    @Weiner-hands_Boi Thanks, don't forget to smash that like button :P

    May 23, 2021
  • 132924 52836134

    It's fine if you don't want to make your mod open source to the public right now or at all. It's just a bit strange to do the extra step to hide your code with an obfuscator. Even if your code is work in progress it may help other people.

    May 23, 2021
  • 132924 52836134

    Why the code obfuscation?

    May 23, 2021
  • 132924 52836134

    @tk0wnz I think there is an error in your vehicles.meta which you provide for the full replace. I had to change <layout>LAYOUT_LOW</layout> to <layout>LAYOUT_STD_LOWROOF</layout>, otherwise the player ped was halfway clipped into the seat and not touching the steering wheel.

    May 15, 2021
  • 132924 52836134

    Nice idea and thanks for sharing the source code. That allowed me to fix the issues I had with this mod.

    May 12, 2021
  • 132924 52836134

    @Babuin777 I actually looked into this some time ago. I wish I could fix this, but it's not easy. The script contains code to respawn the event after a week, but also contains code to mark this event as "not repeatable" in the startup code, so the script will immediately exit when started a second time. I don't know if it can be fixed with an external script, without replacing the broken drug-farm script.

    May 09, 2021