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  • @primetimeslime4 Correct - this archive is only the unofficial crash fix and does not include the original mod. Install Personal Army 2.5.0 from DSCADX's original listing first, then copy PersonalArmy_CrashFix.dll and 0Harmony.dll into scripts and fully restart GTA. I cannot redistribute the original author's package.

    11 hours ago
  • @illya1488 This v1.1 download replaces FuelScript.dll; it is not a second DLL that runs beside the original. Install Sakis25's original requirements and FuelScript.ini, replace the original FuelScript.dll with this one, then fully restart GTA. If neither the fuel bar nor gas-station blips appears, tell me Legacy or Enhanced and attach the same-session ScriptHookVDotNet.log. If the fuel bar appears but only the blips are missing, say that too.

    11 hours ago
  • @WoodMastur Please attach the same-session ScriptHookVDotNet.log; the exact NullReferenceException stack is required here. Also say whether this was the car, motorcycle, or bicycle repo, which trigger you used, and whether you saw 'All In One Menu Crash Fix v1.1 loaded.' Reloading not clearing it suggests either a persistent original state, configuration issue, or unguarded path, but I will not guess without the failing method.

    11 hours ago
  • @Zycho19st I saw both messages. The included profiles already allow MINIMUM_TIMESCALE below 0.1, but below 0.01 has a known camera and behavior glitch, and true zero would break original code that divides by timescale. This v1.1 package is crash containment only; 0.02 or higher is the safe recommendation. I have recorded the request, but no deeper timescale patch is verified.

    11 hours ago
  • @5like Thanks, that is a concrete Enhanced repro. v1.1 fades back in when it catches an exception; a persistent black screen may be a hang or an unguarded original path. Please attach ScriptHookVDotNet.log and SaveOrSell_CrashFix.log, the vehicle and model, where you sold it, and confirm whether the 'Save or Sell Crash Fix v1.1 loaded' notification appeared. Do not delete SavedVehicles.xml; back it up first.

    11 hours ago
  • @HunterBoys555 Enhanced is not officially verified for this exact v1.1 package because I do not have a clean in-game smoke test for it. If you try it, use the original 4.4 mod plus this v1.1 patch and send ScriptHookVDotNet.log and SaveOrSell_CrashFix.log if it fails.

    11 hours ago
  • @Maximizerblake That SimpleGangWar AI request is separate from this Diamond Casino crash fix. I can review it only with a clear repro on the exact SimpleGangWar version: which team, what command or event, and what the peds do now versus what you expect. I have noted the idea, but I am not promising a patch here.

    11 hours ago
  • @sjmss8094 Agreed, the original mod would benefit from more infiltration routes. This listing is only a crash and progress-save patch, so I am not adding missions here. I have recorded the idea, but I cannot promise an expansion or ETA.

    11 hours ago
  • @ComeFlyWithMe A blip toggle is a reasonable feature request. v1.1 does not add that option; it only contains crash, startup, and XML guards. Please send a screenshot of the Home Invasion blips and name which mission or hangout blips disappear, plus whether you use Legacy or Enhanced. I will track it as a separate compatibility and configuration feature, not claim it is fixed here.

    11 hours ago
  • @kalleslayworld Invisible NPCs in specific Grove Street houses are not covered by v1.1's crash guards. Please name the exact house or interior, say whether it also happens with the original Home Invasion alone, and attach a screenshot plus the same-session ScriptHookVDotNet.log and scripts/HomeInvasion_CrashFix.log if present. That will show whether it is an original interior or model issue or a caught runtime fault.

    11 hours ago