Better Chases + Arrest Warrant 1.2

Better Chases + Arrest Warrant contains a few modules that make the police of San Andreas more professional in their job of getting you, plus the revival of the old Arrest Warrant script, rewriten from scratch and with more features!

Check the two first videos to see an example of how the script works.

Arrest Warrant Features
  • Realistic Identification & Recognition (cops require LOS)
  • Dynamic HUD showing you what the cops know, and if you're in danger
  • Dynamic Warrant Length, bases on how many stars you had when escaped
  • Cops will investigate if you or your car match the Warrant
  • You can avoid being identified by wearing masks, helmets or driving a vehicle with tinted windows. Ducking inside a vehicle also works.

Better Chases Features
  • Cops now require PIT authorization to ram you
  • They also require Lethal Force authorization to start shooting at you
  • Your actions now prompt an adequate response from the police, from PIT/Lethal Force authorization to a higher wanted level
  • No matter how high your Wanted Level is, you can surrender by pressing E while standing still, provided there is a cop nearby.

  • PDF Guide, detailing the script features.
  • Ingame menu to customize your experience (Default key: Add (+), changeable).
  • Both modules are compatible with RDE and FiveStaResponse.

"Better Chases.dll", "NativeUI.dll" & "BetterChasesConfig.xml" go to the scripts folder.
If you don't have one, create it.

.NET Framework 4.5.2
Visual C++ 2015
NativeUI 1.6.1 (Included)

Q: Why are the both scripts merged into one single file?
A: Performance optimization. Both scripts work with police NPCs and calculate cop LOS to the player.

Q: Can I disable one of the modules if I don't want it?
A: Yes. Use the Ingame menu (Add).

Q: Does Arrest Warrant work with multiple characters?
A: Sadly, no. If you change characters and get Wanted while an arrest warrant is active for the other character, it will be overriden. There are no plans on fixing this for now, it would be too complex to handle.

Q: Is this compatible with Police Killer?
A: No, sorry. Both Police Killer and Better Chases take control over the Wanted Level and conflict.

A: No.

Q: Can you change the Arrest Warrant timer to Ingame time? So we can wait out the warrant by waiting ingame (sleeping, passing time in the hospital).
A: Haven't figured how to do it as of now. If I learn how it's done, be sure it will be changed.

Future plans (I can't promise anything)
  • Raids.
  • Weapon removal when you are arrested.
  • Special units for Better Chases.
  • Bribes.


1.1: Fixed masks for Trevor & Michael.
1.2: Fixed some typos and a crash issue wth SHV.NET 2.6.
First Uploaded: February 20, 2016
Last Updated: March 28, 2016
Last Downloaded: 36 minutes ago

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  • D21c6a growing stronger
    Pinned Comment

    1.2 Fixes some typos, crash issues and some parts of the menu not saving correctly.

    I haven't had time to playtest this version to make sure everything works, so If you find that something breaks, let me know. You have a backup of the earlier versions in the description, too.

    March 28, 2016
  • Default

    @Eddlm one last thing to perfect this idea! How about as long as you are identified, and are not wanted, you make cops go on alert mode and start speeding, looking for you(but not actually looking for you and do not know where you are). and if you cross paths with a cop he will begin to recognize you

    January 21, 2017
  • 374114 saladin

    @Eddlm do you plan to update this mod? You could update some features included in RDE's 3.0 Better Chases.

    January 21, 2017
  • A1e6e0 037cb655ee8c14051ef99d15fc534147a3321fc6 full

    Bug: When police guys wtih tazers try to arrest character, they are doesnt back to their cars if player escape on car. Fix it pls. Author, are you still alive?;)

    January 27, 2017
  • Chop

    @Eddlm A shame you're not continue developing this mod apart from the RDE version ... Having the RDE Arrest Warrant with Vehicle Based Response Features an so on would be so awesome ^^

    February 04, 2017
  • Default

    When I downloaded this mod there was some sort of weight limit meter in the bottom right and now I cant have all my guns please tell me how to fix

    February 22, 2017
  • Default

    It still causes game crash in some circumstances. For example assaulting military base or prison. Tested on "clear" game with no other mods enabled. Disabling "Better Chases" module fixes the crash but "Arrest Warrant" module begins to work incorrect without "Better Chases", lifting warrants immediately after stars fall.

    Not recommended if you don't like game crashes.

    March 06, 2017
  • 845d09 b013e6c513dfc389b8c7d686ca7280ee953e22a0 2

    One of the best mods out there

    March 09, 2017
  • C23472 21c99c90f29086e218ac7f4f691862ed.600x600x1

    Can I surrender?

    March 12, 2017
  • Default

    Nice mod!!

    March 17, 2017
  • Default

    @Eddlm @Ivanya -- I'd like to echo Ivanya's earlier comment regarding this mod producing game crashes. I can't nail down a circumstance, because I've tried it with and without mods (I only run like 4 or 5), and the freezes will randomly happen. Additionally, activating this mod seems to disable @Team Core 's Character Vehicle Mod [https://www.gta5-mods.com/scripts/the-character-vehicle-mod-net], which is a bummer because I consider that one a personal must have for Single Player, and I reeeeeally want to use this mod too!

    Is this mod no longer supported?

    March 25, 2017
  • Default

    Actually it is not random freeze but unhandled exception raised by the system due internal error cause by that DLL. Error Message popups at the background and you can ALT+TAB to see the details. Probably it is not available in Exclusive Full Screen mode (it's possible to switch to the message in Windowed/Borderless Fullscreen) but 100% available in Windows Event Log and WER generates report placed here:


    It is good mod but I can't play with "random" crashes (or freezes for someone).

    I 100% sure that problem exists because:

    1. I deactivated everything but BC+AW, including FoV switcher (agghhrr!).
    2. Step-by-step I deactivated each feature in the mod via in-game menu.
    3. Game became stable after deactivating Better Chases module.
    4. I tested it inside mlitary base, police station, robbery event in Blaine County, entering Los Santos at the same place that crashes each time I cross the Line of Sight of some random cop.

    As I said, after disabling Better Chases module, my random crashes gone and I got stable game. Sometimes you need to 0.5 - 1 hour to get crash, sometime 6-8 hours.

    March 25, 2017
  • D21c6a growing stronger

    @SpacemanSpiff It is somewhat abandoned. I might come back and fix some issues, but Realism Dispatch Enhanced includes an improved version of this script.

    March 25, 2017
  • Default

    I can narrow the crashes down to the same points in certain missions - not long after taking the cop car during Amanda's arrest; before the last cop appears in the Jewel Heist getaway; and before entering the final tunnel in The Big Score getaway. With this mod's modules enabled, it always crashes at those specific points. Disabling them for those missions and the game runs fine.

    These are all during times with wanted levels, so it seems the game tries to run something at these points but doesn't like how this mod handles being wanted.

    Just thought I'd add my own research on the problems for this otherwise awesome mod. I prefer using this over RDE because it's a lot more lightweight, I'd rather use this mod for realism than all the resources in the other one.

    April 03, 2017
  • Default

    @Eddlm That's a shame, mate, because this is actually what I really want from RDE and the rest is just a nice bonus, however, RDE is broken and your mod is not.

    As Charlie said, it's a lot more lightweight than RDE.

    April 09, 2017
  • 8a5c11 sem nome

    @Eddlm Eddlm, i've found an oversight in your mod, nothing really serious, but my problem is this:
    whenever i take out a minigun, a grenade launcher or an rpg, it activates the heavy response thing... However, when i use a homing launcher the heavy response does not activate... Is it on purpose or does it have to do with the game itself? Otherwise this is one of the most immersive mods ever

    April 10, 2017
  • Tubeguy

    Can i use this also when i use CPRE or World of Variety (or both)?

    9 days ago
  • Ae0e78 logo

    Now this is more like it! Cops aint as layed back as they where!

    5 days ago
  • Default

    Really love this mod. Only thing is large text onscreen when "Detected", and that the warrant info down in right corer block street names etc. Anyone found any solution to this?

    1 day ago
  • A334c7 ford fairlane

    @xxx78 You can disable them in the options menu (+)

    22 hours ago
  • Default

    Thanks, forgot that. They are kind of cool but too big.

    6 hours ago
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