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0x49
Deepest Depths of Hell
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262 comments
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Latest Comments

  • Gtao47

    @Dread The wobbling effect is a camera effect, not a screen effect. You can play this camera effect using MAFINS' Menyoo here: https://www.gta5-mods.com/scripts/menyoo-pc-sp OR you could use Jedijosh920's Drunk script mod: https://www.gta5-mods.com/scripts/drunkiv#description_tab

    December 02, 2017
  • Gtao47

    @jedijosh920 This is one of my favorite mods, and I have an idea as well. Audio effects: a mod that makes the in-game sounds have effects to them. For example: in-game sounds can be muffled or echo from a small menu. I certainly know that the game uses echo sound effects, usually after getting drunk from the safehouse whiskey.

    December 02, 2017
  • Gtao47

    @MAFINS I'd like to inform you that there is an issue with this trainer. In Mics options> Vision Hax, I noticed that the vision options are missing. In the previous versions, that was filled with multiple effects that are now gone. Do you know why this is?

    November 18, 2017
  • Gtao47

    @ZIPPO RAID I understand that this is an unrelated topic, but I'd like to know how you change the default Field of View for 3rd person while unarmed. Which file controls the fov and where is it located?

    November 05, 2017
  • Gtao47

    @SupremeStriker Nice mod. But how do you convert video files (mp4 etc.) to .bik files? I've been trying to do it and I searched it up on Google, but I can't seem to successfully convert it to .bik.

    November 04, 2017
  • Gtao47

    @0x7 Sorry, I forgot to mention your name in my comment so you would get a notification. Here's what it said:

    This is a very simple yet interesting script. Could you use the same idea, but with masks or helmets instead? Animations:

    <Anim dict="mp_masks@on_foot" name="put_on_mask" />
    <Anim dict="missfbi4" name="takeoff_mask" />
    <Anim dict="misscommon@van_put_on_masks" name="put_on_mask_ds" />
    <Anim dict="misscommon@std_take_off_masks" name="take_off_mask_ds" />

    November 04, 2017
  • Gtao47

    This is a very simple yet interesting script. Could you use the same idea, but with masks or helmets instead? Animations:

    <Anim dict="mp_masks@on_foot" name="put_on_mask" />
    <Anim dict="missfbi4" name="takeoff_mask" />
    <Anim dict="misscommon@van_put_on_masks" name="put_on_mask_ds" />
    <Anim dict="misscommon@std_take_off_masks" name="take_off_mask_ds" />

    October 30, 2017
  • Gtao47

    @nkjellman Maybe I could manually replace the animation files with the steering wheel head smash and butt stock hit?

    September 10, 2017
  • Gtao47

    @nkjellman I noticed that Trevor uses different animations when jacking certain vehicles. With low cars like the emperor, he smashes the driver's face against the wheel and pulls them out, and when jacking cars like the Rancher XL with a rifle, he opens the door, hits them with the stock of the gun and pulls them out. I'd like to know if I can use these animations for the MP male ped, but I don't know what hash to edit. Both the Combatinfo and personality hashes don't do anything to change the default grab and pull out animation for jacking vehicles.

    September 10, 2017
  • Gtao47

    @nkjellman Could I make a working currency system for mp_m_freemode_01 with the file? Simply changing the model hash to one of the main protagonists enables the currency system, but the money cannot be added or taken away.

    August 21, 2017