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    @Konijima I also get wanted levels if a cop car is close to me while I'm in a taxi (and sometimes driving, but taxis are the most noteable/immersion breaking). Does the cop consider me armed?

    August 26, 2017
  • Default

    Mod works fine.

    I have two issues in game, I do not know if either is caused by this mod (but it is suspect).

    1. If killed by police and respawn at hospital, character is followed by unmarked black police helicopters (not the vanilla police helicopters). This chopper stalks me indefinitely even if I die again (other causes) or drive halfway across the state. (And since this mod makes the police much more responsive, automatic wanted levels for almost all actions while the chopper is following.

    The only way to lose it is switch characters.

    2. When a police car drives near a taxi I'm in, I gain a wanted level for no apparent reason.

    If anyone takes over this mod (or knows any settings to change), please be aware of those two.

    Apart from that, everything still works great as of August 2017.

    August 26, 2017
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    @Autumn19bs:
    @ashman212:
    @AleJuventino17:
    @Gherman:

    If installed correctly, this mod is automatically activated when you run the game. There are no additional steps to activate the mod inside GTA5.

    All settings for this mod are managed by RealLifeMod2.ini

    @Konijima I have no HUD in attack helicopters. I have "ON FOOT NO RADAR" set to false, but I should still have the minimap in helicopters. (I have it in vehicles.)

    August 26, 2017
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    @Eddlm Hmmm... That message keeps refreshing and never goes away. Now I feel like something's wrong. Just added https://www.gta5-mods.com/scripts/scene-director so I wonder if there's a conflict.

    August 24, 2017
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    @zzcool It detects coming changes in the weather.

    @Eddlm I just got the message that "Strange shit" was about to happen in the skies. That's a new one! Alt-tabbing back to game to see what's in store.

    August 24, 2017
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    @cgimda That's a shame, but I fully appreciate having a definitive answer.

    I'm curious as to the reason(s). It seems as if game mechanics around the trains are changed whenever the player takes control of a train. A mod which would allow derailment in ALL circumstances would theoretically make this change even to trains the player never occupies.

    Is that possible?

    August 23, 2017
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    @J10:
    @cgimda:

    Is it possible to derail a train without ever driving any trains? (Sticky bombs, proximity mines, missiles, gunfire, cars, obstacles, etc?)

    I have seen the one video of a moving train colliding with a stopped train, but this means the Player drove the first train to a stop first. Is it possible to derail a train without ever driving one?

    August 23, 2017
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    @Eddlm Great mod, but I seem to trigger animations while on missions (while not controlling the character!) or driving cars. This results in the character "frozen" when action starts (unable to move). It also messes various cutscenes (character stands up inside vehicle in the middle of a cutscene to play animation, clipping through the roof).

    Wholeheartedly concur with @nkjellman: "you should make attempting to move the character cancel it." This would at least fix the first issue.

    August 16, 2017
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    Is it necessary to drive the train for derailing it to be possible? I seem to be able to derail trains as a driver, but not as in ambushes and such.

    August 11, 2017
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    Edit2: Looks like Morgan Freeman works fine. Only NPH gives me issues (of the four voices I've tested).

    February 28, 2017