Bodyguard Squads 1.0

Spawn up to FOUR independent squads and make them do stuff!

  • Choose their weapon, vehicle and model!
  • Complete driving abilities, from escorting you to chasing who you want them to. They can even attach trailers to their truck, or other vehicles to their towtruck!
  • Complete heli flying abilities, including rappeling, landing, and hooking vehicles with the Cargobob!
  • Make them cooperate, kill eachother or go after you!
  • Command them in combat, setting their priority targets!
  • Tweak their behavior to your likings!
  • Do races with them!
  • Enter their vehicle as passenger [Space] let them drive for you!

Boats and planes are not supported at the moment.

  • To set up a race, set a waypoint on your map, where the first control point should be. Then, click on the Add Waypoint option inside the new Race Commands submenu. You will see there is now a white blip on the map.
  • Repeat for the following race waypoints, being the last one the finish line. It should look like this.
  • Guide the squad(s) to where you want to start the race and click on Start race, they will drive through each race waypoint and stop at the last one.

Custom relationships with other RelationshipGroups:
  • You can now make the Squads hate certain relationshipgroups, like the cops or the Ballas. Check the Squad>Behavior>Relationships menu.
    Here is a list with all the vanilla RelationshipGroups.
Setting up custom models for your squad:
  • 1. Open the advanced_bodyguards.ini you will find in your scripts folder.
  • 2. Find "CustomStyle1Name" and change the value (Mexicans) to the Faction name you want.
  • 3. Change the values of all the CustomStyle1ModelX you will find below, providing a valid model name, like s_m_m_movalien_01, for example. Repeat the values if you don't have enough model names to fill all four inputs.
  • Save the file and start the game.

Follow the same procedure with the second custom faction defined in the .ini.

.NET Framework 4.5.2
Visual C++ 2015
ScriptHookV v1.0.463.1

How to install
Extract the files into /Grand Theft Auto V/scripts/.
Video Tutorial, thanks to 2Goodyy for making it!

How to use
Pressing Z will open the Guard Commands menu, letting you select wich squad you want to handle.

Press ALT to enter commands mode. Instead of shooting, you will issue commands until you exit the mode pressing ALT again.

The commands you can issue depend on the Squad Leader's situation. Here's a list of currently supported commands and situations:

Squad is on foot
  • Aim+click at ground = Run there
  • Aim+click at a ped = Attack him
  • Aim+click at a vehicle = Enter that vehicle

Squad is on vehicle:
  • Aim+click at ground = Drive there
  • Aim+click at a ped = Attack him from vehicle
  • Aim+click at other vehicle = Chase that vehicle
  • Aim+click at other squads' vehicle = escort that vehicle
  • Aim+click at their own vehicle = Leave the vehicle
Latest versions feature orders issued from the menu, allowing you to manage them while they're doing stuff.

  • Police peds don't like you in their cars, and will enter a neverending loop of leaving the car and entering again.
  • If the Squad is the Army or the Police, they will give you 2 stars if you aim directly at them.

0.7 - 0.8 - 0.8b - 0.8.1 - 0.9.5

0.9.5 to 1.0
  • Added some DLC vehicles (armored baller, turreted limo armored schafter)
  • Added custom vehicles to the .ini configuration file.
  • Added new control: shift + click on the ground will make your squad move there ignoring enemy fire.
  • Added "on foot" option for "Vehicles".
  • Fixed SPACE leaving the player in an endless task of getting into a vehicle it can't (it will not teleport inside after a timeout)
  • Improved Heli landing AI & other orders

0.9 to 0.9.5
  • Fixed Squads 3 and 4 not using helicopter weapons.
  • Fixed units from the NoOSE mod shooting your units.
  • Added the M4 Carbine.

0.8.1 to 0.9
  • Changed Orders mode key from C to ALT.
  • Added the two remaining squads, you can control a total of four now.
  • Massive improvements on the driving AI.
  • Driving Styles now apply inmediately
  • Improved Heli AI: any heli escorting you will engage enemies AND come back to escort you when they're finished.
  • Improved Heli AI: They actually use the helicopters weapons now!
  • Improved AI in combat: While the squad is in combat, "Run there" becomes "Attack this area". The Squad will engage all enemies near the position, then run there.
  • When entering orders mode or the menu, time will slowdown if you or any squad is in combat.
  • Fixed an issue when calling All Squads while having some squads already present.

0.8b to 0.8.1
  • Added some Racing options, so you can race your Squad if you want. (I personally had so much fun with it)
  • Squad GodMode now also applies to their current vehicle, even if they're not in it.
  • Some menu recoloring.

0.8 to 0.8b
  • Fixed the Cargobob attach/detach not working.
  • Fixed orders applying twice.
  • Added the Stun Gun to the secondary weapons list.

0.7 to 0.8
  • Added support for Gang Wars, NOoSE mod and Battleground: Armored Packs. This means that your squad will hate the mods' enemies and like the mods' allies, allowing you to use them in these mods without issues.
  • Added "Re-call when defeated" option.
  • Added a "Dispatch to Waypoint" option.
  • Added a new set of options regarding Squad relationships.
  • Added another set of options to apply orders to ALL squads at once.
    I'll fill this new menu with more orders in the next update.
  • Fixed some typos.

0.6b to 0.7
  • Added two custom Squad Model Lists, so you can have all these custom squads you want by editing the .ini file. By default, these lists have some Mexicans and the Freemode peds.
  • Fixed an issue where you couldn't get into a Squad vehicle if there were more vehicles nearby.
  • Added GodMode for both Squads.
  • Added options to make the Squads hate each other and/or you.
  • A tweaks regarding Driver AI, the Driving Styles now control speed when driving to close places and how the driver reacts to peds/objects/vehicles.
  • Tweaked the SlowTime feature, check the .ini for details.
First Uploaded: September 04, 2015
Last Updated: January 17, 2016
Last Downloaded: 17 minutes ago

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  • D21c6a growing stronger
    Pinned Comment

    If you select UNARMED for both Primary and Secondary weapons, the script will crash.

    DO NOT let the weapons on default. Give the ped different weapons to prevent the script from crashing.

    January 25, 2016
  • Ce3bb5 img 20161017 165830

    @Eddlm The best bodiguard mod i have it from a year lol. It is armed assault 2 or 3 !!!!! Great. The only feature miss is att helmet or clhotes config.... Rate 5star

    September 02, 2016
  • Ce3bb5 img 20161017 165830


    September 02, 2016
  • Default

    This mod is awesome, Thank you!

    September 03, 2016
  • Default

    100/5 BEST MOD EVER could do with an update

    September 03, 2016
  • Default

    Please fix in passanger mode. I can use passanger mode only one times. After it, I try again I can't use again. Sorry my bad english

    September 04, 2016
  • Default

    This is by far my favourite mod. Well done!

    - Is there a way to change the default values?

    September 16, 2016
  • Default

    This mod is so gooooood

    September 19, 2016
  • Default

    One of my favs, but can you make it an option to only be able to spawn a new team for like 100,000. so if i click team one and click call i pay 100,000 each time or if i have selected call in reinforcements if my team dies it takes another 100,000 and if i don't have it I can't call it in? just make it enable/disable in the config? with the amount in config. I think a lot of people who try to play realism would like this.

    September 24, 2016
  • Default

    Why is the game crashing wen i enter z

    September 29, 2016
  • Default

    Help plsssss.... I wanna play this mod so Badly.... But cant do.... Helllllpppppppp!!!!!

    September 29, 2016
  • 05491e my teammates do not let me cut my beard messi

    You should update it, use any ped, use any car, use any weapon or use addons (peds and cars). It's the best bodyguard mod on this website. 5/5 (I used this mod since it came out but i forgot to rate it. (Already Like it and following updates).

    October 03, 2016
  • Franklin

    Your Mod is Awesome Keep up the good work

    October 10, 2016
  • Default

    i have a problem:
    [DEBUG] Started script 'NativeUI.BigMessageThread'.
    [ERROR] Caught fatal unhandled exception:
    v BodyguardSquads.CreateSquad1()
    v BodyguardSquads.OnItemSelect(UIMenu sender, UIMenuItem selectedItem, Int32 index)
    v NativeUI.UIMenu.SelectItem()
    v NativeUI.UIMenu.ProcessControl(Keys key)
    v NativeUI.MenuPool.ProcessControl()
    v NativeUI.MenuPool.ProcessMenus()
    v BodyguardSquads.OnTick(Object sender, EventArgs e)
    v GTA.Script.raise_Tick(Object value0, EventArgs value1)
    v GTA.Script.MainLoop()

    October 11, 2016
  • Default

    Hi, Eddlm
    How do I make it work? (3, 4, my ped)

    1-2 work.......
    ;Replace these with model names you want to see in the second custom modellist.

    ;Replace these with model names you want to see in the second custom modellist.

    October 11, 2016
  • Default

    3-4 my squad?

    October 11, 2016
  • Default

    Please help! I have followed the whole video tutorial, yet still when I open GTA all I get is the script hook, nothing of the bodyguard menu, do I need to activate it somehow?

    6 days ago
  • Gtao08

    @Eddlm please make update and add more features

    4 days ago
  • Default

    @eddlm Please help

    3 days ago
  • Default

    help i did everything but when i press z my minimap just zooms out theres no menu

    1 day ago
  • Default

    @Eddlm can you PLEASE give more options for weapons ? I don't want them carrying heavy firepower.I want them to carry pistols, combat pistols, SMGs and sawed off shotguns for realistic gang shootouts. Can I change this myself ? Or you give us more options ? Otherwise its a brilliant mod !!

    1 day ago
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