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    @Kaai210 Ok gotcha. I set them all to like 20 and it's all good now.

    August 13, 2016
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    @Kaai210 Having a blast with this. Overall, I prefer it to ERO.

    Just one thing.. Is it necessary to use your bullet force tweaks? Seems a little too strong on some weapons, especially shotgun. If I was to reduce mine would it fuck everything up?

    August 12, 2016
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    @Cass Liking the police foot patrols. I'm trying avoid messing up the important features of RDE so I installed only the ambientpedmodelset, popcycle, popgroups and agitated triggers files from your mod. The main thing I wanted was the new pedestrians/gangs and I'm guessing all those files cover it? Also noticing less cop cars, which is a welcome change as I think RDE over does it.

    June 19, 2016
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    So I've been using ERO with my ped mass/weight set to near 4x the vanilla value without any issues. I really don't see why pedbounds.xml had to be removed, but no big deal to me personally as I'm happy using my own. Just looks a helluva lot more real in my eyes.

    June 16, 2016
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    @Rippler Great to hear there will be an update soon. The wait will be worth it I'm sure! Keep up the fantastic work.

    June 10, 2016
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    @zanesix I guess so. Crashing while loading story mode here, same deal as after the last update.

    June 09, 2016
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    Anyone else been having 'out of game memory' crashes? 16gigs ram here and never had this issue before so wondering if it's something to do with GTA Realism.

    June 01, 2016
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    @asheikh I'm just using the ENB files included with Crystal Reality 1.1. Version 0.275

    May 31, 2016
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    Okay now this combined with the ENB and Reshade 'clean' preset from CR looks unreal... Only thing is I'm noticing a lot of fog and flickering water and those bubbles/particles in in the countryside are a little over done but otherwise this is the best my game has ever looked, period. Already rated GTA Realism 5 stars but CR will now get a top rating from me too. Awesome job to the Realism team!

    May 28, 2016