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Beta Vegetation & Props 9.3

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Information
This mod tries to restore, with as much attention to details as possible, all the vegetation and props that were removed during the development of the game. Also, a few car generators and scenarios are included (info included in "Misc.txt").
Everything is based on the old gen version promotional material (screens, trailers), game files (textures, tv shows / commercials), development / portfolios screens and some other misc stuff (like the RGSC checklist pictures / thumbnails).

Compatible maps:
Forests of Chiliad.
Forests of San Andreas.
GTA V Remastered.
Not Enough Palm.
GTA V Revamped.

Requirements
OpenIV.asi
Mods folder.
Script Hook V .NET. Note: required only for the script.

Installation
Move the "betavegprops" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/betavegprops/</Item>" to the "dlclist.xml".
Optional: move "BVPMapCompatibility.cs" and "BVPMapCompatibility.ini" in the "scripts" folder. Edit "BVPMapCompatibility.ini" to configure the compatibility between the various supported maps.

Special Thanks
All the people that contributed to the GTA V Beta Hunt topic on GTAForums for all the findings.
dexyfex for Codewalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Neos7 for the GTA V Map Helper.
Dekurwinator for this tutorial.

Changelog
v9.3
Removed the street light in front of the Franklin's aunt house as it caused an issue during the mission "Hood Safari". Thanks to dimas5695 for reporting the issue.
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First Uploaded: August 14, 2017
Last Updated: 2 days ago
Last Downloaded: 1 hour ago

All Versions

 9.3 (current)

202 downloads , 3.57 MB
2 days ago

 7.4

98 downloads , 2.42 MB
April 14, 2020

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