37.903
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37.903
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Information:
This mod makes various changes to existing locations on the map and interiors and also adds new content
Changes:
- Restored the unused FIB office interior, with some changes and added scenarios
- Restored the unused garage interior from the "High Life" DLC
- Custom police station interior (based on the original Sheriff station interior) in La Mesa
- Custom Sheriff station interior (based on the original one) in Rancho
- Beeker's Garage interior for the Lost MC clubhouse in East Vinewood
- Motel room at "The Motor Motel" in the Grand Senora Desert, based on the interior from the Jack Howitzer's TV show, with various optionals (some lights are now active only during the night, open or closed curtains, on or off tv screen and other props)
- Be Lucky Casino: removed the "Opening Soon" banner, added doors at the front entrance, a valet scenario with podium, a Patriot Stretch car generator, some lights inside the covered parking garage and some bollards in the back of the building
- Lester's house: added openable doors in the back of the house (as an optional, the tarp can be restored)
- LTD Gasoline interior: removed the dirt decals and added a reflective floor, based on a promotional screen of the game
- Bahama Mamas: fixes to both the exterior (neons, walls) and interior (removed baked shadows of non existing objects, moved some palm plants), added working doors at the front and collisions for the sofas and stools
- LifeInvader HQ: openable conference room doors and removed collision blockers
- Janitor's apartment: exterior rendered in HD, added a faucet to the kitchen sink and collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Bulbs lights for teh palm trees in Portola Drive (optional)
- Jacuzzi water for the Dignity Yacht
- Crashed UFO in Lago Zancudo (optional)
- Ramius submarine in Paleto Cove (optional)
- "You Own Los Santos" poster in the Franklins Vinewood safehouse bedroom (optional)
- Christmas tree in Legion Square (optional)
- Christmas themed additions inside and outside the safehouses of Franklin, Michael and Trevor (optional)
- Halloween themed additions outside the safehouses of Franklin, Michael and Trevor (optional)
- Security guards inside the Pacific Standard Bank (optional)
- Hookers outside the Trevor's meth lab (optional)
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- fwBoxStreamerVariable Patch
- Static Bounds Limit Adjuster
- Custom Gameconfig
- Script Hook V .NET or Script Hook V .Net Enhanced
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Script Hook V .Net Enhanced
Installation (Legacy):
- Move the spmapupdates and spmapupdates_patch folders in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spMapUpdates/</Item> and <Item>dlcpacks:/spMapUpdates_Patch/</Item> to the dlclist.xml
- Install the MP Map Files.oiv package with the OIV Package Installer
- Beta Map Restoration Compatibility (optional): move the spmapupdates_patch_bmr folder in mods\update\x64\dlcpacks and add <Item>dlcpacks:/spMapUpdates_Patch_BMR/</Item> to the dlclist.xml
Installation (Enhanced):
- Move the spMapUpdates_Gen9 and spMapUpdates_Patch_Gen9 folders in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spMapUpdates_Gen9/</Item> and <Item>dlcpacks:/spMapUpdates_Patch_Gen9/</Item> to the "dlclist.xml
- Install the MP Map Files.oiv package with the OIV Package Installer
- Beta Map Restoration Compatibility (optional): move the spMapUpdates_Patch_BMR_Gen9 folder in mods\update\x64\dlcpacks and add <Item>dlcpacks:/spMapUpdates_Patch_BMR_Gen9/</Item> to the dlclist.xml
Installation (Legacy & Enhanced):
- Move MapUpdates.3.cs and MapUpdates.ini in the scripts folder
- Edit MapUpdates.ini to configure the various options of the exterior, interior and scenarios
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation on portals, flags, audio and vertex colors
- Tobiii for additional info about the MLO portals
- nkjellman for finding the unused FIB office and MP garage interiors
- NewTheft for the tutorial on how to hide parts of the map
- alloc8or for the NativeDB
- pedr0fontoura for the audio occlusion tool
- WildBrick142 for finding some unused/disabled camper car generators in the parking lot of the Larry's Used RV Sales
Changelog:
v3.1.2
- Rearranged some files (moved the interior LOD drawables in YDDs) and updated the DLC data files (content, setup and the motel room's _manifest.ymf)
Legacy:
- Updated both "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the "Beta Map Restoration Compatibility" optional
Enhanced:
- Updated both "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the "Beta Map Restoration Compatibility" optional
Legacy & Enhanced:
- Updated "MapUpdates.3.cs" and "MapUpdates.ini"
v3.1.3
- Fixed the "sp_manifest.meta" causing a crash on GTA 5 Enhanced
- Updated only the "spMapUpdates_Gen9" DLC Pack
This mod makes various changes to existing locations on the map and interiors and also adds new content
Changes:
- Restored the unused FIB office interior, with some changes and added scenarios
- Restored the unused garage interior from the "High Life" DLC
- Custom police station interior (based on the original Sheriff station interior) in La Mesa
- Custom Sheriff station interior (based on the original one) in Rancho
- Beeker's Garage interior for the Lost MC clubhouse in East Vinewood
- Motel room at "The Motor Motel" in the Grand Senora Desert, based on the interior from the Jack Howitzer's TV show, with various optionals (some lights are now active only during the night, open or closed curtains, on or off tv screen and other props)
- Be Lucky Casino: removed the "Opening Soon" banner, added doors at the front entrance, a valet scenario with podium, a Patriot Stretch car generator, some lights inside the covered parking garage and some bollards in the back of the building
- Lester's house: added openable doors in the back of the house (as an optional, the tarp can be restored)
- LTD Gasoline interior: removed the dirt decals and added a reflective floor, based on a promotional screen of the game
- Bahama Mamas: fixes to both the exterior (neons, walls) and interior (removed baked shadows of non existing objects, moved some palm plants), added working doors at the front and collisions for the sofas and stools
- LifeInvader HQ: openable conference room doors and removed collision blockers
- Janitor's apartment: exterior rendered in HD, added a faucet to the kitchen sink and collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Bulbs lights for teh palm trees in Portola Drive (optional)
- Jacuzzi water for the Dignity Yacht
- Crashed UFO in Lago Zancudo (optional)
- Ramius submarine in Paleto Cove (optional)
- "You Own Los Santos" poster in the Franklins Vinewood safehouse bedroom (optional)
- Christmas tree in Legion Square (optional)
- Christmas themed additions inside and outside the safehouses of Franklin, Michael and Trevor (optional)
- Halloween themed additions outside the safehouses of Franklin, Michael and Trevor (optional)
- Security guards inside the Pacific Standard Bank (optional)
- Hookers outside the Trevor's meth lab (optional)
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- fwBoxStreamerVariable Patch
- Static Bounds Limit Adjuster
- Custom Gameconfig
- Script Hook V .NET or Script Hook V .Net Enhanced
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Script Hook V .Net Enhanced
Installation (Legacy):
- Move the spmapupdates and spmapupdates_patch folders in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spMapUpdates/</Item> and <Item>dlcpacks:/spMapUpdates_Patch/</Item> to the dlclist.xml
- Install the MP Map Files.oiv package with the OIV Package Installer
- Beta Map Restoration Compatibility (optional): move the spmapupdates_patch_bmr folder in mods\update\x64\dlcpacks and add <Item>dlcpacks:/spMapUpdates_Patch_BMR/</Item> to the dlclist.xml
Installation (Enhanced):
- Move the spMapUpdates_Gen9 and spMapUpdates_Patch_Gen9 folders in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spMapUpdates_Gen9/</Item> and <Item>dlcpacks:/spMapUpdates_Patch_Gen9/</Item> to the "dlclist.xml
- Install the MP Map Files.oiv package with the OIV Package Installer
- Beta Map Restoration Compatibility (optional): move the spMapUpdates_Patch_BMR_Gen9 folder in mods\update\x64\dlcpacks and add <Item>dlcpacks:/spMapUpdates_Patch_BMR_Gen9/</Item> to the dlclist.xml
Installation (Legacy & Enhanced):
- Move MapUpdates.3.cs and MapUpdates.ini in the scripts folder
- Edit MapUpdates.ini to configure the various options of the exterior, interior and scenarios
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation on portals, flags, audio and vertex colors
- Tobiii for additional info about the MLO portals
- nkjellman for finding the unused FIB office and MP garage interiors
- NewTheft for the tutorial on how to hide parts of the map
- alloc8or for the NativeDB
- pedr0fontoura for the audio occlusion tool
- WildBrick142 for finding some unused/disabled camper car generators in the parking lot of the Larry's Used RV Sales
Changelog:
v3.1.2
- Rearranged some files (moved the interior LOD drawables in YDDs) and updated the DLC data files (content, setup and the motel room's _manifest.ymf)
Legacy:
- Updated both "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the "Beta Map Restoration Compatibility" optional
Enhanced:
- Updated both "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the "Beta Map Restoration Compatibility" optional
Legacy & Enhanced:
- Updated "MapUpdates.3.cs" and "MapUpdates.ini"
v3.1.3
- Fixed the "sp_manifest.meta" causing a crash on GTA 5 Enhanced
- Updated only the "spMapUpdates_Gen9" DLC Pack
İlk Yüklenme Zamanı: 4 Ekim 2023 Çarşamba
Son Güncellenme Zamanı: 6 gün önce
Last Downloaded: 7 dakika önce
249 Yorum
Information:
This mod makes various changes to existing locations on the map and interiors and also adds new content
Changes:
- Restored the unused FIB office interior, with some changes and added scenarios
- Restored the unused garage interior from the "High Life" DLC
- Custom police station interior (based on the original Sheriff station interior) in La Mesa
- Custom Sheriff station interior (based on the original one) in Rancho
- Beeker's Garage interior for the Lost MC clubhouse in East Vinewood
- Motel room at "The Motor Motel" in the Grand Senora Desert, based on the interior from the Jack Howitzer's TV show, with various optionals (some lights are now active only during the night, open or closed curtains, on or off tv screen and other props)
- Be Lucky Casino: removed the "Opening Soon" banner, added doors at the front entrance, a valet scenario with podium, a Patriot Stretch car generator, some lights inside the covered parking garage and some bollards in the back of the building
- Lester's house: added openable doors in the back of the house (as an optional, the tarp can be restored)
- LTD Gasoline interior: removed the dirt decals and added a reflective floor, based on a promotional screen of the game
- Bahama Mamas: fixes to both the exterior (neons, walls) and interior (removed baked shadows of non existing objects, moved some palm plants), added working doors at the front and collisions for the sofas and stools
- LifeInvader HQ: openable conference room doors and removed collision blockers
- Janitor's apartment: exterior rendered in HD, added a faucet to the kitchen sink and collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Bulbs lights for teh palm trees in Portola Drive (optional)
- Jacuzzi water for the Dignity Yacht
- Crashed UFO in Lago Zancudo (optional)
- Ramius submarine in Paleto Cove (optional)
- "You Own Los Santos" poster in the Franklins Vinewood safehouse bedroom (optional)
- Christmas tree in Legion Square (optional)
- Christmas themed additions inside and outside the safehouses of Franklin, Michael and Trevor (optional)
- Halloween themed additions outside the safehouses of Franklin, Michael and Trevor (optional)
- Security guards inside the Pacific Standard Bank (optional)
- Hookers outside the Trevor's meth lab (optional)
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- fwBoxStreamerVariable Patch
- Static Bounds Limit Adjuster
- Custom Gameconfig
- Script Hook V .NET or Script Hook V .Net Enhanced
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Script Hook V .Net Enhanced
Installation (Legacy):
- Move the spmapupdates and spmapupdates_patch folders in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spMapUpdates/</Item> and <Item>dlcpacks:/spMapUpdates_Patch/</Item> to the dlclist.xml
- Install the MP Map Files.oiv package with the OIV Package Installer
- Beta Map Restoration Compatibility (optional): move the spmapupdates_patch_bmr folder in mods\update\x64\dlcpacks and add <Item>dlcpacks:/spMapUpdates_Patch_BMR/</Item> to the dlclist.xml
Installation (Enhanced):
- Move the spMapUpdates_Gen9 and spMapUpdates_Patch_Gen9 folders in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spMapUpdates_Gen9/</Item> and <Item>dlcpacks:/spMapUpdates_Patch_Gen9/</Item> to the "dlclist.xml
- Install the MP Map Files.oiv package with the OIV Package Installer
- Beta Map Restoration Compatibility (optional): move the spMapUpdates_Patch_BMR_Gen9 folder in mods\update\x64\dlcpacks and add <Item>dlcpacks:/spMapUpdates_Patch_BMR_Gen9/</Item> to the dlclist.xml
Installation (Legacy & Enhanced):
- Move MapUpdates.3.cs and MapUpdates.ini in the scripts folder
- Edit MapUpdates.ini to configure the various options of the exterior, interior and scenarios
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation on portals, flags, audio and vertex colors
- Tobiii for additional info about the MLO portals
- nkjellman for finding the unused FIB office and MP garage interiors
- NewTheft for the tutorial on how to hide parts of the map
- alloc8or for the NativeDB
- pedr0fontoura for the audio occlusion tool
- WildBrick142 for finding some unused/disabled camper car generators in the parking lot of the Larry's Used RV Sales
Changelog:
v3.1.2
- Rearranged some files (moved the interior LOD drawables in YDDs) and updated the DLC data files (content, setup and the motel room's _manifest.ymf)
Legacy:
- Updated both "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the "Beta Map Restoration Compatibility" optional
Enhanced:
- Updated both "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the "Beta Map Restoration Compatibility" optional
Legacy & Enhanced:
- Updated "MapUpdates.3.cs" and "MapUpdates.ini"
v3.1.3
- Fixed the "sp_manifest.meta" causing a crash on GTA 5 Enhanced
- Updated only the "spMapUpdates_Gen9" DLC Pack
This mod makes various changes to existing locations on the map and interiors and also adds new content
Changes:
- Restored the unused FIB office interior, with some changes and added scenarios
- Restored the unused garage interior from the "High Life" DLC
- Custom police station interior (based on the original Sheriff station interior) in La Mesa
- Custom Sheriff station interior (based on the original one) in Rancho
- Beeker's Garage interior for the Lost MC clubhouse in East Vinewood
- Motel room at "The Motor Motel" in the Grand Senora Desert, based on the interior from the Jack Howitzer's TV show, with various optionals (some lights are now active only during the night, open or closed curtains, on or off tv screen and other props)
- Be Lucky Casino: removed the "Opening Soon" banner, added doors at the front entrance, a valet scenario with podium, a Patriot Stretch car generator, some lights inside the covered parking garage and some bollards in the back of the building
- Lester's house: added openable doors in the back of the house (as an optional, the tarp can be restored)
- LTD Gasoline interior: removed the dirt decals and added a reflective floor, based on a promotional screen of the game
- Bahama Mamas: fixes to both the exterior (neons, walls) and interior (removed baked shadows of non existing objects, moved some palm plants), added working doors at the front and collisions for the sofas and stools
- LifeInvader HQ: openable conference room doors and removed collision blockers
- Janitor's apartment: exterior rendered in HD, added a faucet to the kitchen sink and collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Bulbs lights for teh palm trees in Portola Drive (optional)
- Jacuzzi water for the Dignity Yacht
- Crashed UFO in Lago Zancudo (optional)
- Ramius submarine in Paleto Cove (optional)
- "You Own Los Santos" poster in the Franklins Vinewood safehouse bedroom (optional)
- Christmas tree in Legion Square (optional)
- Christmas themed additions inside and outside the safehouses of Franklin, Michael and Trevor (optional)
- Halloween themed additions outside the safehouses of Franklin, Michael and Trevor (optional)
- Security guards inside the Pacific Standard Bank (optional)
- Hookers outside the Trevor's meth lab (optional)
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi (included with OpenIV)
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- fwBoxStreamerVariable Patch
- Static Bounds Limit Adjuster
- Custom Gameconfig
- Script Hook V .NET or Script Hook V .Net Enhanced
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- Resource Extensions
- Script Hook V .Net Enhanced
Installation (Legacy):
- Move the spmapupdates and spmapupdates_patch folders in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spMapUpdates/</Item> and <Item>dlcpacks:/spMapUpdates_Patch/</Item> to the dlclist.xml
- Install the MP Map Files.oiv package with the OIV Package Installer
- Beta Map Restoration Compatibility (optional): move the spmapupdates_patch_bmr folder in mods\update\x64\dlcpacks and add <Item>dlcpacks:/spMapUpdates_Patch_BMR/</Item> to the dlclist.xml
Installation (Enhanced):
- Move the spMapUpdates_Gen9 and spMapUpdates_Patch_Gen9 folders in mods\update\x64\dlcpacks
- Add <Item>dlcpacks:/spMapUpdates_Gen9/</Item> and <Item>dlcpacks:/spMapUpdates_Patch_Gen9/</Item> to the "dlclist.xml
- Install the MP Map Files.oiv package with the OIV Package Installer
- Beta Map Restoration Compatibility (optional): move the spMapUpdates_Patch_BMR_Gen9 folder in mods\update\x64\dlcpacks and add <Item>dlcpacks:/spMapUpdates_Patch_BMR_Gen9/</Item> to the dlclist.xml
Installation (Legacy & Enhanced):
- Move MapUpdates.3.cs and MapUpdates.ini in the scripts folder
- Edit MapUpdates.ini to configure the various options of the exterior, interior and scenarios
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation on portals, flags, audio and vertex colors
- Tobiii for additional info about the MLO portals
- nkjellman for finding the unused FIB office and MP garage interiors
- NewTheft for the tutorial on how to hide parts of the map
- alloc8or for the NativeDB
- pedr0fontoura for the audio occlusion tool
- WildBrick142 for finding some unused/disabled camper car generators in the parking lot of the Larry's Used RV Sales
Changelog:
v3.1.2
- Rearranged some files (moved the interior LOD drawables in YDDs) and updated the DLC data files (content, setup and the motel room's _manifest.ymf)
Legacy:
- Updated both "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the "Beta Map Restoration Compatibility" optional
Enhanced:
- Updated both "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the "Beta Map Restoration Compatibility" optional
Legacy & Enhanced:
- Updated "MapUpdates.3.cs" and "MapUpdates.ini"
v3.1.3
- Fixed the "sp_manifest.meta" causing a crash on GTA 5 Enhanced
- Updated only the "spMapUpdates_Gen9" DLC Pack
İlk Yüklenme Zamanı: 4 Ekim 2023 Çarşamba
Son Güncellenme Zamanı: 6 gün önce
Last Downloaded: 7 dakika önce
















Copied over the original after deleting the corrupted one and installed the files manually after extracting them from the OIV.
@IreBurn Did you use the OpenIV's built-in installer or the one linked in the description?
I tried and the pack was installed without errors. Maybe the update.rpf is corrupted?
@Alex106 That's what I figured. I re-validated and GTA V is being updated a second time. Not sure why I had to do it again.
this seems to have broken my game entirely, playing on the latest enhanced version and despite removing literally every single file associated with the mod, and uninstalling the mod on the oiv installer (yes the one included in the description) i just get a fatal error on the logo screen :/
@blackorean Dumb question, but did you remove the lines (spmapupdates_gen9, spmapupdates_patch_gen) from the dlclist.xml?
@Alex106 Not a dumb question at all, since im relatively familiar with gta modding overall but this is my first time messing with the enhanced edition. i ended up just starting from scratch but i wouldn't be surprised if that was the issue lol
Okay so i'm pretty new to modding, I went to mods\update\x64 in OpenIv And I dont have Dlcpacks in there.
@doughxv Copy the vanilla folder over using File Explorer.
@Alex106 So, after installing this is causing the corrupted file error to show. With just Map Fixes and Bugstar Fixes the game runs just fine. Which is odd since I was previously running the game fine with all three. I messed up the mods folder after that so am now having to redo it.
@Alex106 So it seems I neglected to install an appropriate gameconfig before installing this mod. Would that make any difference? That mistake has now been rectified.
That was the problem for sure. Can't believe I forgot something so fundamental. It's usually one of the first things I do before installing anything else.
@idontlikepie Increase heap adjuster and pack file limit adjuster. If that doesn't help then try a fresh install because of file corruption.
autoinstall oiv file - installed, but game crashed every launch. i saw that the files in mods\...\lowrider - 863mb but in enhanced\...\update...\lowrider\ file is - 842mb. Im just copyed the original game file to mods\update directory - AND ALL WORKS FINE! THX Alex!
@Alex106 Hi! I'm working on REDLINE, a free single-player project for GTA V (no paid content, no server). Would you allow me to include your Map Updates and Beta Map Restoration in the REDLINE download, unchanged, with full credit (your name + link to this page)? If not, I'll just link to your page. Thanks for your great work!
@kurdo23 I prefer if you just link to the page of the mods
@Alex106 After installing version 3.1.2 (current) of your mod, ENHANCED-1158.16 the game won't launch—it closes immediately. When I removed your mod, the issue was resolved and the game opened. How can I fix this?
Screenshot..
https://ibb.co/2YPJ15zG
https://ibb.co/tTfK196g
@gtav-fan I uploaded a fix now, thanks for the report
@Alex106 Why was the Banham Apartment removed?
For Enhanced, can you restore the Trans people (transvest) lining up outside the Cockatoos and Penal Colony clubs in Burton? And other ped spots that existed in Legacy but removed in Enhanced.
Here's the story mode spawn locations for all Tranvest peds:
https://archive.l7y.media/ped/a_m_m_tranvest_01
https://archive.l7y.media/ped/a_m_m_tranvest_02
And restore Captain Spacetoy's Interstella Transgender Figure in Lester's house that existed in Legacy but removed in Enhanced. See below link for images and details of this.
https://gta.wiki/w/GTA_V_Enhanced#Unrecorded_Changes
There's also a mission change in Enhanced about Tranvest peds in the Illegally Parked Car towing missions after you buy LSPD Auto Impound. In Legacy, a shirtless man is getting blowed by a Tranvest in the backseat. In Enhanced, 2 non-trans peds are just sitting in the backseat. Can you change Enhanced back to Legacy?
https://gta.wiki/w/Towing_Missions#Illegally_Parked_Car
Found these Enhanced Changes in Whatever's video:
https://youtu.be/-054upaPmPQ?t=229
@Alex106 Your mod is great, but I’m also using this one: https://www.gta5-mods.com/scripts/gta-five-apartment-x-garage-x-mansions-spa-ii-revamped. The game won’t launch when your mod is---3.1.3 (current)-- installed, but it works fine once I remove it—it seems like the two mods are conflicting. Could you please fix this?..The same error occurs in both versions: Enhanced 1158.16 and Legacy 3889.
@2Bored I want to keep only certain things in this mod, that's why I removed it.
The first two can be done while the third one is handled by scripts, so no
@gtav-fan I think it might be caused by the script (but I can't really think of why), try without "MapUpdates.3.cs" to see if it keeps crashing