34,618
404
34,618
404
Information:
This mod makes various changes to existing locations on the map and interiors and also adds new content
Changes:
- Restored the unused FIB office interior, with some changes and added scenarios
- Restored the unused garage interior from the "High Life" DLC
- Custom police station interior (based on the original Sheriff station interior) in La Mesa
- Custom Sheriff station interior (based on the original one) in Rancho
- Beeker's Garage interior for the Lost MC clubhouse in East Vinewood
- Motel room at "The Motor Motel" in the Grand Senora Desert, based on the interior from the Jack Howitzer's TV show, with various optionals (some lights are now active only during the night, open or closed curtains, on or off tv screen and other props)
- Be Lucky Casino: removed the "Opening Soon" banner, added doors at the front entrance, a valet scenario with podium, a Patriot Stretch car generator, some lights inside the covered parking garage and some bollards in the back of the building
- Lester's house: added openable doors in the back of the house (as an optional, the tarp can be restored)
- LTD Gasoline interior: removed the dirt decals and added a reflective floor, based on a promotional screen of the game
- Bahama Mamas: fixes to both the exterior (neons, walls) and interior (removed baked shadows of non existing objects, moved some palm plants), added working doors at the front and collisions for the sofas and stools
- LifeInvader HQ: openable conference room doors and removed collision blockers
- Janitor's apartment: exterior rendered in HD, added a faucet to the kitchen sink and collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Bulbs lights for teh palm trees in Portola Drive (optional)
- Jacuzzi water for the Dignity Yacht
- Crashed UFO in Lago Zancudo (optional)
- Ramius submarine in Paleto Cove (optional)
- "You Own Los Santos" poster in the Franklins Vinewood safehouse bedroom (optional)
- Christmas tree in Legion Square (optional)
- Christmas themed additions inside and outside the safehouses of Franklin, Michael and Trevor (optional)
- Halloween themed additions outside the safehouses of Franklin, Michael and Trevor (optional)
- Security guards inside the Pacific Standard Bank (optional)
- Hookers outside the Trevor's meth lab (optional)
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Script Hook V .NET or Script Hook V .Net Enhanced
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "spmapupdates" and "spmapupdates_pattch" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapUpdates/</Item>" and "<Item>dlcpacks:/spMapUpdates_Patch/</Item>" to the "dlclist.xml"
- MP Map Files: install with the OIV package installer or extract the files to import them manually
- Beta Map Restoration Compatibility: move the "spmapupdates_patch_bmr" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMapUpdates_Patch_BMR/</Item>" to the "dlclist.xml"
Installation (Enhanced):
- Move the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapUpdates_Gen9/</Item>" and "<Item>dlcpacks:/spMapUpdates_Patch_Gen9/</Item>" to the "dlclist.xml"
- MP Map Files: install with the OIV package installer or extract the files to import them manually
- Beta Map Restoration Compatibility: move the "spMapUpdates_Patch_BMR_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMapUpdates_Patch_BMR_Gen9/</Item>" to the "dlclist.xml"
Installation (Legacy & Enhanced):
- Move "MapUpdates.3.cs" and "MapUpdates.ini" in the "scripts" folder
- Edit "MapUpdates.ini" to configure the various options of the exterior, interior and scenarios
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation on portals, flags, audio and vertex colors
- Tobiii for additional info about the MLO portals
- nkjellman for finding the unused FIB office and MP garage interiors
- NewTheft for the tutorial on how to hide parts of the map
- alloc8or for the NativeDB
- FIFASam for V Creator
- pedr0fontoura for the audio occlusion tool
- WildBrick142 for finding some unused/disabled camper car generators in the parking lot of the Larry's Used RV Sales
Changelog:
v3.1
- Removed the apartment interior at Banham Canyon and the changes for the story mode car garage
- Restored the original colors for the lights of the LTD Gasoline interior
- Restored the original TV prop inside the Bahama Mamas
- Added a water collision for jacuzzi of the Dignity yacht
- Updated the "Grab Office" interior: unbrekable windows are now the only ones available, cut one small room (to avoid the player from being able to see it from the windows), locked some doors and two additional exterior details objects are now hidden
- Updated the Lester's house interior: added back as an optional (enabled by default) the tarp in the back, changed the shader for the glass of the back doors (and also added an additional LOD for them)
- Added the dynamic lamps to the Pacific Standard Bank from the MP version and, as an optional, some security guard scenarios (both SP and MP interiors). Note: like with the other scenario points, they do not always spawn
- Added a snowman next to the house from the end of the Prologue
- Added, as an optional, some scenario points of hookers outside the Trevor's meth lab (they're set to spawn between 7PM and 3AM)
- Changed the timecycle modifier of the janitor's apartment to render the exterior in HD, added a missing faucet and some collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Added, as an optional, the "You Own Los Santos" poster inside the Franklin's Vinewood safehouse bedroom
- Enabled/restored various camper car generators in the parking lot of the Larry's Used RV Sales. Thanks to WildBrick142 for finding them
- Added, as an optional, the content of the "SP Festive Surprise" and "SP Halloween Surprise" mods, with updated placements and compatibility with missions/cutscenes
Notes:
- The Santa's hat and pumpkin masks for the characters aren't included
- The UFOs placements based on the GTAO event and the props in the Ludendorff Cemetery aren't included
- "v_int_57.ytyp" has the changes included with Map Fixes
Legacy:
- Updated the "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the "MP Map Files" OIV package
- Updated the "Beta Map Restoration Compatibility" optional
Enhanced:
- Updated the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the "MP Map Files" OIV package
- Updated the "Beta Map Restoration Compatibility" optional
Legacy & Enhanced:
- Updated "MapUpdates.3.cs" and "MapUpdates.ini" Note: MapUpdates.dll needs to be removed
v3.1.1
- Added some fixes for the Dignity yacht from Map Fixes
- Removed a stain decal in the pool of the Dignity yacht
Legacy:
- Updated the "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the OIV package
Enhanced:
- Updated the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the OIV package
This mod makes various changes to existing locations on the map and interiors and also adds new content
Changes:
- Restored the unused FIB office interior, with some changes and added scenarios
- Restored the unused garage interior from the "High Life" DLC
- Custom police station interior (based on the original Sheriff station interior) in La Mesa
- Custom Sheriff station interior (based on the original one) in Rancho
- Beeker's Garage interior for the Lost MC clubhouse in East Vinewood
- Motel room at "The Motor Motel" in the Grand Senora Desert, based on the interior from the Jack Howitzer's TV show, with various optionals (some lights are now active only during the night, open or closed curtains, on or off tv screen and other props)
- Be Lucky Casino: removed the "Opening Soon" banner, added doors at the front entrance, a valet scenario with podium, a Patriot Stretch car generator, some lights inside the covered parking garage and some bollards in the back of the building
- Lester's house: added openable doors in the back of the house (as an optional, the tarp can be restored)
- LTD Gasoline interior: removed the dirt decals and added a reflective floor, based on a promotional screen of the game
- Bahama Mamas: fixes to both the exterior (neons, walls) and interior (removed baked shadows of non existing objects, moved some palm plants), added working doors at the front and collisions for the sofas and stools
- LifeInvader HQ: openable conference room doors and removed collision blockers
- Janitor's apartment: exterior rendered in HD, added a faucet to the kitchen sink and collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Bulbs lights for teh palm trees in Portola Drive (optional)
- Jacuzzi water for the Dignity Yacht
- Crashed UFO in Lago Zancudo (optional)
- Ramius submarine in Paleto Cove (optional)
- "You Own Los Santos" poster in the Franklins Vinewood safehouse bedroom (optional)
- Christmas tree in Legion Square (optional)
- Christmas themed additions inside and outside the safehouses of Franklin, Michael and Trevor (optional)
- Halloween themed additions outside the safehouses of Franklin, Michael and Trevor (optional)
- Security guards inside the Pacific Standard Bank (optional)
- Hookers outside the Trevor's meth lab (optional)
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Script Hook V .NET or Script Hook V .Net Enhanced
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "spmapupdates" and "spmapupdates_pattch" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapUpdates/</Item>" and "<Item>dlcpacks:/spMapUpdates_Patch/</Item>" to the "dlclist.xml"
- MP Map Files: install with the OIV package installer or extract the files to import them manually
- Beta Map Restoration Compatibility: move the "spmapupdates_patch_bmr" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMapUpdates_Patch_BMR/</Item>" to the "dlclist.xml"
Installation (Enhanced):
- Move the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapUpdates_Gen9/</Item>" and "<Item>dlcpacks:/spMapUpdates_Patch_Gen9/</Item>" to the "dlclist.xml"
- MP Map Files: install with the OIV package installer or extract the files to import them manually
- Beta Map Restoration Compatibility: move the "spMapUpdates_Patch_BMR_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMapUpdates_Patch_BMR_Gen9/</Item>" to the "dlclist.xml"
Installation (Legacy & Enhanced):
- Move "MapUpdates.3.cs" and "MapUpdates.ini" in the "scripts" folder
- Edit "MapUpdates.ini" to configure the various options of the exterior, interior and scenarios
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation on portals, flags, audio and vertex colors
- Tobiii for additional info about the MLO portals
- nkjellman for finding the unused FIB office and MP garage interiors
- NewTheft for the tutorial on how to hide parts of the map
- alloc8or for the NativeDB
- FIFASam for V Creator
- pedr0fontoura for the audio occlusion tool
- WildBrick142 for finding some unused/disabled camper car generators in the parking lot of the Larry's Used RV Sales
Changelog:
v3.1
- Removed the apartment interior at Banham Canyon and the changes for the story mode car garage
- Restored the original colors for the lights of the LTD Gasoline interior
- Restored the original TV prop inside the Bahama Mamas
- Added a water collision for jacuzzi of the Dignity yacht
- Updated the "Grab Office" interior: unbrekable windows are now the only ones available, cut one small room (to avoid the player from being able to see it from the windows), locked some doors and two additional exterior details objects are now hidden
- Updated the Lester's house interior: added back as an optional (enabled by default) the tarp in the back, changed the shader for the glass of the back doors (and also added an additional LOD for them)
- Added the dynamic lamps to the Pacific Standard Bank from the MP version and, as an optional, some security guard scenarios (both SP and MP interiors). Note: like with the other scenario points, they do not always spawn
- Added a snowman next to the house from the end of the Prologue
- Added, as an optional, some scenario points of hookers outside the Trevor's meth lab (they're set to spawn between 7PM and 3AM)
- Changed the timecycle modifier of the janitor's apartment to render the exterior in HD, added a missing faucet and some collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Added, as an optional, the "You Own Los Santos" poster inside the Franklin's Vinewood safehouse bedroom
- Enabled/restored various camper car generators in the parking lot of the Larry's Used RV Sales. Thanks to WildBrick142 for finding them
- Added, as an optional, the content of the "SP Festive Surprise" and "SP Halloween Surprise" mods, with updated placements and compatibility with missions/cutscenes
Notes:
- The Santa's hat and pumpkin masks for the characters aren't included
- The UFOs placements based on the GTAO event and the props in the Ludendorff Cemetery aren't included
- "v_int_57.ytyp" has the changes included with Map Fixes
Legacy:
- Updated the "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the "MP Map Files" OIV package
- Updated the "Beta Map Restoration Compatibility" optional
Enhanced:
- Updated the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the "MP Map Files" OIV package
- Updated the "Beta Map Restoration Compatibility" optional
Legacy & Enhanced:
- Updated "MapUpdates.3.cs" and "MapUpdates.ini" Note: MapUpdates.dll needs to be removed
v3.1.1
- Added some fixes for the Dignity yacht from Map Fixes
- Removed a stain decal in the pool of the Dignity yacht
Legacy:
- Updated the "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the OIV package
Enhanced:
- Updated the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the OIV package
First Uploaded: October 04, 2023
Last Updated: August 20, 2026
Last Downloaded: 25 minutes ago
240 Comments
Information:
This mod makes various changes to existing locations on the map and interiors and also adds new content
Changes:
- Restored the unused FIB office interior, with some changes and added scenarios
- Restored the unused garage interior from the "High Life" DLC
- Custom police station interior (based on the original Sheriff station interior) in La Mesa
- Custom Sheriff station interior (based on the original one) in Rancho
- Beeker's Garage interior for the Lost MC clubhouse in East Vinewood
- Motel room at "The Motor Motel" in the Grand Senora Desert, based on the interior from the Jack Howitzer's TV show, with various optionals (some lights are now active only during the night, open or closed curtains, on or off tv screen and other props)
- Be Lucky Casino: removed the "Opening Soon" banner, added doors at the front entrance, a valet scenario with podium, a Patriot Stretch car generator, some lights inside the covered parking garage and some bollards in the back of the building
- Lester's house: added openable doors in the back of the house (as an optional, the tarp can be restored)
- LTD Gasoline interior: removed the dirt decals and added a reflective floor, based on a promotional screen of the game
- Bahama Mamas: fixes to both the exterior (neons, walls) and interior (removed baked shadows of non existing objects, moved some palm plants), added working doors at the front and collisions for the sofas and stools
- LifeInvader HQ: openable conference room doors and removed collision blockers
- Janitor's apartment: exterior rendered in HD, added a faucet to the kitchen sink and collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Bulbs lights for teh palm trees in Portola Drive (optional)
- Jacuzzi water for the Dignity Yacht
- Crashed UFO in Lago Zancudo (optional)
- Ramius submarine in Paleto Cove (optional)
- "You Own Los Santos" poster in the Franklins Vinewood safehouse bedroom (optional)
- Christmas tree in Legion Square (optional)
- Christmas themed additions inside and outside the safehouses of Franklin, Michael and Trevor (optional)
- Halloween themed additions outside the safehouses of Franklin, Michael and Trevor (optional)
- Security guards inside the Pacific Standard Bank (optional)
- Hookers outside the Trevor's meth lab (optional)
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Script Hook V .NET or Script Hook V .Net Enhanced
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "spmapupdates" and "spmapupdates_pattch" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapUpdates/</Item>" and "<Item>dlcpacks:/spMapUpdates_Patch/</Item>" to the "dlclist.xml"
- MP Map Files: install with the OIV package installer or extract the files to import them manually
- Beta Map Restoration Compatibility: move the "spmapupdates_patch_bmr" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMapUpdates_Patch_BMR/</Item>" to the "dlclist.xml"
Installation (Enhanced):
- Move the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapUpdates_Gen9/</Item>" and "<Item>dlcpacks:/spMapUpdates_Patch_Gen9/</Item>" to the "dlclist.xml"
- MP Map Files: install with the OIV package installer or extract the files to import them manually
- Beta Map Restoration Compatibility: move the "spMapUpdates_Patch_BMR_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMapUpdates_Patch_BMR_Gen9/</Item>" to the "dlclist.xml"
Installation (Legacy & Enhanced):
- Move "MapUpdates.3.cs" and "MapUpdates.ini" in the "scripts" folder
- Edit "MapUpdates.ini" to configure the various options of the exterior, interior and scenarios
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation on portals, flags, audio and vertex colors
- Tobiii for additional info about the MLO portals
- nkjellman for finding the unused FIB office and MP garage interiors
- NewTheft for the tutorial on how to hide parts of the map
- alloc8or for the NativeDB
- FIFASam for V Creator
- pedr0fontoura for the audio occlusion tool
- WildBrick142 for finding some unused/disabled camper car generators in the parking lot of the Larry's Used RV Sales
Changelog:
v3.1
- Removed the apartment interior at Banham Canyon and the changes for the story mode car garage
- Restored the original colors for the lights of the LTD Gasoline interior
- Restored the original TV prop inside the Bahama Mamas
- Added a water collision for jacuzzi of the Dignity yacht
- Updated the "Grab Office" interior: unbrekable windows are now the only ones available, cut one small room (to avoid the player from being able to see it from the windows), locked some doors and two additional exterior details objects are now hidden
- Updated the Lester's house interior: added back as an optional (enabled by default) the tarp in the back, changed the shader for the glass of the back doors (and also added an additional LOD for them)
- Added the dynamic lamps to the Pacific Standard Bank from the MP version and, as an optional, some security guard scenarios (both SP and MP interiors). Note: like with the other scenario points, they do not always spawn
- Added a snowman next to the house from the end of the Prologue
- Added, as an optional, some scenario points of hookers outside the Trevor's meth lab (they're set to spawn between 7PM and 3AM)
- Changed the timecycle modifier of the janitor's apartment to render the exterior in HD, added a missing faucet and some collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Added, as an optional, the "You Own Los Santos" poster inside the Franklin's Vinewood safehouse bedroom
- Enabled/restored various camper car generators in the parking lot of the Larry's Used RV Sales. Thanks to WildBrick142 for finding them
- Added, as an optional, the content of the "SP Festive Surprise" and "SP Halloween Surprise" mods, with updated placements and compatibility with missions/cutscenes
Notes:
- The Santa's hat and pumpkin masks for the characters aren't included
- The UFOs placements based on the GTAO event and the props in the Ludendorff Cemetery aren't included
- "v_int_57.ytyp" has the changes included with Map Fixes
Legacy:
- Updated the "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the "MP Map Files" OIV package
- Updated the "Beta Map Restoration Compatibility" optional
Enhanced:
- Updated the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the "MP Map Files" OIV package
- Updated the "Beta Map Restoration Compatibility" optional
Legacy & Enhanced:
- Updated "MapUpdates.3.cs" and "MapUpdates.ini" Note: MapUpdates.dll needs to be removed
v3.1.1
- Added some fixes for the Dignity yacht from Map Fixes
- Removed a stain decal in the pool of the Dignity yacht
Legacy:
- Updated the "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the OIV package
Enhanced:
- Updated the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the OIV package
This mod makes various changes to existing locations on the map and interiors and also adds new content
Changes:
- Restored the unused FIB office interior, with some changes and added scenarios
- Restored the unused garage interior from the "High Life" DLC
- Custom police station interior (based on the original Sheriff station interior) in La Mesa
- Custom Sheriff station interior (based on the original one) in Rancho
- Beeker's Garage interior for the Lost MC clubhouse in East Vinewood
- Motel room at "The Motor Motel" in the Grand Senora Desert, based on the interior from the Jack Howitzer's TV show, with various optionals (some lights are now active only during the night, open or closed curtains, on or off tv screen and other props)
- Be Lucky Casino: removed the "Opening Soon" banner, added doors at the front entrance, a valet scenario with podium, a Patriot Stretch car generator, some lights inside the covered parking garage and some bollards in the back of the building
- Lester's house: added openable doors in the back of the house (as an optional, the tarp can be restored)
- LTD Gasoline interior: removed the dirt decals and added a reflective floor, based on a promotional screen of the game
- Bahama Mamas: fixes to both the exterior (neons, walls) and interior (removed baked shadows of non existing objects, moved some palm plants), added working doors at the front and collisions for the sofas and stools
- LifeInvader HQ: openable conference room doors and removed collision blockers
- Janitor's apartment: exterior rendered in HD, added a faucet to the kitchen sink and collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Bulbs lights for teh palm trees in Portola Drive (optional)
- Jacuzzi water for the Dignity Yacht
- Crashed UFO in Lago Zancudo (optional)
- Ramius submarine in Paleto Cove (optional)
- "You Own Los Santos" poster in the Franklins Vinewood safehouse bedroom (optional)
- Christmas tree in Legion Square (optional)
- Christmas themed additions inside and outside the safehouses of Franklin, Michael and Trevor (optional)
- Halloween themed additions outside the safehouses of Franklin, Michael and Trevor (optional)
- Security guards inside the Pacific Standard Bank (optional)
- Hookers outside the Trevor's meth lab (optional)
Requirements (Legacy):
- CodeWalker or OpenIV
- RageOpenV or OpenIV.asi ( included with OpenIV )
- OIV Package Installer
- HeapAdjuster
- Packfile Limit Adjuster
- Custom Gameconfig
- Script Hook V .NET or Script Hook V .Net Enhanced
Requirements (Enhanced):
- CodeWalker. Note: download the latest version from the Discord server
- RageOpenV or OpenRPF
- OIV Package Installer
- HeapAdjuster Enhanced
- Packfile Limit Adjuster Enhanced
- Custom Gameconfig
- Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "spmapupdates" and "spmapupdates_pattch" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapUpdates/</Item>" and "<Item>dlcpacks:/spMapUpdates_Patch/</Item>" to the "dlclist.xml"
- MP Map Files: install with the OIV package installer or extract the files to import them manually
- Beta Map Restoration Compatibility: move the "spmapupdates_patch_bmr" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMapUpdates_Patch_BMR/</Item>" to the "dlclist.xml"
Installation (Enhanced):
- Move the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/spMapUpdates_Gen9/</Item>" and "<Item>dlcpacks:/spMapUpdates_Patch_Gen9/</Item>" to the "dlclist.xml"
- MP Map Files: install with the OIV package installer or extract the files to import them manually
- Beta Map Restoration Compatibility: move the "spMapUpdates_Patch_BMR_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spMapUpdates_Patch_BMR_Gen9/</Item>" to the "dlclist.xml"
Installation (Legacy & Enhanced):
- Move "MapUpdates.3.cs" and "MapUpdates.ini" in the "scripts" folder
- Edit "MapUpdates.ini" to configure the various options of the exterior, interior and scenarios
Special Thanks:
- dexyfex for CodeWalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script
- Dekurwinator for the documentation on portals, flags, audio and vertex colors
- Tobiii for additional info about the MLO portals
- nkjellman for finding the unused FIB office and MP garage interiors
- NewTheft for the tutorial on how to hide parts of the map
- alloc8or for the NativeDB
- FIFASam for V Creator
- pedr0fontoura for the audio occlusion tool
- WildBrick142 for finding some unused/disabled camper car generators in the parking lot of the Larry's Used RV Sales
Changelog:
v3.1
- Removed the apartment interior at Banham Canyon and the changes for the story mode car garage
- Restored the original colors for the lights of the LTD Gasoline interior
- Restored the original TV prop inside the Bahama Mamas
- Added a water collision for jacuzzi of the Dignity yacht
- Updated the "Grab Office" interior: unbrekable windows are now the only ones available, cut one small room (to avoid the player from being able to see it from the windows), locked some doors and two additional exterior details objects are now hidden
- Updated the Lester's house interior: added back as an optional (enabled by default) the tarp in the back, changed the shader for the glass of the back doors (and also added an additional LOD for them)
- Added the dynamic lamps to the Pacific Standard Bank from the MP version and, as an optional, some security guard scenarios (both SP and MP interiors). Note: like with the other scenario points, they do not always spawn
- Added a snowman next to the house from the end of the Prologue
- Added, as an optional, some scenario points of hookers outside the Trevor's meth lab (they're set to spawn between 7PM and 3AM)
- Changed the timecycle modifier of the janitor's apartment to render the exterior in HD, added a missing faucet and some collision boxes to the windows to prevent the camera from glitching between the exterior and interior
- Added, as an optional, the "You Own Los Santos" poster inside the Franklin's Vinewood safehouse bedroom
- Enabled/restored various camper car generators in the parking lot of the Larry's Used RV Sales. Thanks to WildBrick142 for finding them
- Added, as an optional, the content of the "SP Festive Surprise" and "SP Halloween Surprise" mods, with updated placements and compatibility with missions/cutscenes
Notes:
- The Santa's hat and pumpkin masks for the characters aren't included
- The UFOs placements based on the GTAO event and the props in the Ludendorff Cemetery aren't included
- "v_int_57.ytyp" has the changes included with Map Fixes
Legacy:
- Updated the "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the "MP Map Files" OIV package
- Updated the "Beta Map Restoration Compatibility" optional
Enhanced:
- Updated the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the "MP Map Files" OIV package
- Updated the "Beta Map Restoration Compatibility" optional
Legacy & Enhanced:
- Updated "MapUpdates.3.cs" and "MapUpdates.ini" Note: MapUpdates.dll needs to be removed
v3.1.1
- Added some fixes for the Dignity yacht from Map Fixes
- Removed a stain decal in the pool of the Dignity yacht
Legacy:
- Updated the "spmapupdates" and "spmapupdates_patch" DLC packs
- Updated the OIV package
Enhanced:
- Updated the "spMapUpdates_Gen9" and "spMapUpdates_Patch_Gen9" DLC packs
- Updated the OIV package
First Uploaded: October 04, 2023
Last Updated: August 20, 2026
Last Downloaded: 25 minutes ago
















WHY IS THERE NO GUN STORE
Hoping someone here can help me. This mod, as well as Alex's Restored Gen7 Assets mod, keep causing ERR_GFX_STATE crashes, and I’m trying to figure out why. I want to make it clear that I don’t think there is anything wrong with the mods, but something I am not doing or setting up correctly on my end.
The files are all in the correct place, and I’ve had no issues installing the OIV packages. I have ScriptHookV, HeapAdjuster, and the Packfile Limit Adjuster, all for the enhanced version. I’ve tried multiple custom gameconfigs and have tried OpenRPF and RakeOpenV.
I’ve had no problem with other mods, including many of Alex’s, and have tried removing all except this mod or Restored Gen7 Assets, but still I get crashes. They usually happen around the same locations on the map. The most consistent example I can give is during “Franklin & Lamar,” it always crashes once we get near the movie studio.
Can anyone tell me what I might be doing wrong, and how to fix it? It really is just these two mods. Thanks in advance.
Is this mod fine to use during a story playthrough, or are there certain missions where it can cause bugs?
@Jax765 While i'm not 100% sure, I don't think it should cause issues
@Alex106
Considering you have added an oiv installer which you cannot undo and does not create a backup without find every file and remove them perhaps you could make an oiv uninstaller of your mod this latest version has created issues in my game and yes i installed it correctly it will take at least hour to remove it.
@brendan62 You should use the standalone OIV Package Installer ( https://www.gta5-mods.com/tools/oiv-package-installer ), which creates backups automatically
@Alex106 yes so i found out , but ended up removing it file by file.Was creating a few issues in conflict with simple trainer and having online maps on all the time.
@Alex106 After moving the files to dlcpacks and adding the lines to dlclist then running the mp maps oiv the install fails.
@Alex106 From the install log "[8/12/2026 8:30:22 PM] [12344] INFO -> Unable to open ARCHIVE with path "dlc_patch\mpheist\x64\levels\gta5\_citye\hollywood_01\hw1_13.rpf" in parent archive "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf", return code "CorruptedFile". RPF_INVALID_ENTRY_3: Invalid archive entry size"
Copied over the original after deleting the corrupted one and installed the files manually after extracting them from the OIV.
@IreBurn Did you use the OpenIV's built-in installer or the one linked in the description?
I tried and the pack was installed without errors. Maybe the update.rpf is corrupted?
@Alex106 That's what I figured. I re-validated and GTA V is being updated a second time. Not sure why I had to do it again.
this seems to have broken my game entirely, playing on the latest enhanced version and despite removing literally every single file associated with the mod, and uninstalling the mod on the oiv installer (yes the one included in the description) i just get a fatal error on the logo screen :/
@blackorean Dumb question, but did you remove the lines (spmapupdates_gen9, spmapupdates_patch_gen) from the dlclist.xml?
@Alex106 Not a dumb question at all, since im relatively familiar with gta modding overall but this is my first time messing with the enhanced edition. i ended up just starting from scratch but i wouldn't be surprised if that was the issue lol
Okay so i'm pretty new to modding, I went to mods\update\x64 in OpenIv And I dont have Dlcpacks in there.
@doughxv Copy the vanilla folder over using File Explorer.
@Alex106 So, after installing this is causing the corrupted file error to show. With just Map Fixes and Bugstar Fixes the game runs just fine. Which is odd since I was previously running the game fine with all three. I messed up the mods folder after that so am now having to redo it.
@Alex106 So it seems I neglected to install an appropriate gameconfig before installing this mod. Would that make any difference? That mistake has now been rectified.
That was the problem for sure. Can't believe I forgot something so fundamental. It's usually one of the first things I do before installing anything else.