Remastered Old Gen Radar 2.5
8,755
197
8,755
197
Information
This mod changes the colors of the radar/minimap to be the same as the old gen version while still keeping the additional details (buildings, roads, etc.) from the remastered version.
The minimaps for the Bolingbroke Penitentiary, Fort Zancudo, the Kortz Center (which can be enabled with the script) and of North Yankton from the old gen version are also included.
Requirements
OpenIV.asi.
Mods folder.
Script Hook V .NET. Note: required only for the script.
Installation
Move the "spminimap" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spminimap/</Item>" to the "dlclist.xml".
Import the files from the "Minimap Textures" folder in "mods\update\update.rpf\x64\patch\data\cdimages\scaleform_generic.rpf" (build 2372 and below) or "mods\update\update.rpf\x64\data\cdimages\scaleform_generic.rpf" (build 2545 and above).
Import "minimap_main_map.gfx" from the "Minimap Scaleforms" folder in "mods\update\update.rpf\x64\patch\data\cdimages\scaleform_minimap.rpf".
Optional: move "SPMinimap.cs" from the "Minimap Script" folder in the "scripts" folder.
Special Thanks
dexyfex for Codewalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Monkeypolice188 for reporting the oversight with the minimap tile.
Changelog
v2.5
Updated the installation instructions to include the paths for both newer and olders builds (2545 and above, 2372 and below) of the game.
This mod changes the colors of the radar/minimap to be the same as the old gen version while still keeping the additional details (buildings, roads, etc.) from the remastered version.
The minimaps for the Bolingbroke Penitentiary, Fort Zancudo, the Kortz Center (which can be enabled with the script) and of North Yankton from the old gen version are also included.
Requirements
OpenIV.asi.
Mods folder.
Script Hook V .NET. Note: required only for the script.
Installation
Move the "spminimap" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spminimap/</Item>" to the "dlclist.xml".
Import the files from the "Minimap Textures" folder in "mods\update\update.rpf\x64\patch\data\cdimages\scaleform_generic.rpf" (build 2372 and below) or "mods\update\update.rpf\x64\data\cdimages\scaleform_generic.rpf" (build 2545 and above).
Import "minimap_main_map.gfx" from the "Minimap Scaleforms" folder in "mods\update\update.rpf\x64\patch\data\cdimages\scaleform_minimap.rpf".
Optional: move "SPMinimap.cs" from the "Minimap Script" folder in the "scripts" folder.
Special Thanks
dexyfex for Codewalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Monkeypolice188 for reporting the oversight with the minimap tile.
Changelog
v2.5
Updated the installation instructions to include the paths for both newer and olders builds (2545 and above, 2372 and below) of the game.
First Uploaded: February 14, 2020
Last Updated: February 19, 2022
Last Downloaded: 28 minutes ago
98 Comments
More mods by Alex106:
Information
This mod changes the colors of the radar/minimap to be the same as the old gen version while still keeping the additional details (buildings, roads, etc.) from the remastered version.
The minimaps for the Bolingbroke Penitentiary, Fort Zancudo, the Kortz Center (which can be enabled with the script) and of North Yankton from the old gen version are also included.
Requirements
OpenIV.asi.
Mods folder.
Script Hook V .NET. Note: required only for the script.
Installation
Move the "spminimap" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spminimap/</Item>" to the "dlclist.xml".
Import the files from the "Minimap Textures" folder in "mods\update\update.rpf\x64\patch\data\cdimages\scaleform_generic.rpf" (build 2372 and below) or "mods\update\update.rpf\x64\data\cdimages\scaleform_generic.rpf" (build 2545 and above).
Import "minimap_main_map.gfx" from the "Minimap Scaleforms" folder in "mods\update\update.rpf\x64\patch\data\cdimages\scaleform_minimap.rpf".
Optional: move "SPMinimap.cs" from the "Minimap Script" folder in the "scripts" folder.
Special Thanks
dexyfex for Codewalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Monkeypolice188 for reporting the oversight with the minimap tile.
Changelog
v2.5
Updated the installation instructions to include the paths for both newer and olders builds (2545 and above, 2372 and below) of the game.
This mod changes the colors of the radar/minimap to be the same as the old gen version while still keeping the additional details (buildings, roads, etc.) from the remastered version.
The minimaps for the Bolingbroke Penitentiary, Fort Zancudo, the Kortz Center (which can be enabled with the script) and of North Yankton from the old gen version are also included.
Requirements
OpenIV.asi.
Mods folder.
Script Hook V .NET. Note: required only for the script.
Installation
Move the "spminimap" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spminimap/</Item>" to the "dlclist.xml".
Import the files from the "Minimap Textures" folder in "mods\update\update.rpf\x64\patch\data\cdimages\scaleform_generic.rpf" (build 2372 and below) or "mods\update\update.rpf\x64\data\cdimages\scaleform_generic.rpf" (build 2545 and above).
Import "minimap_main_map.gfx" from the "Minimap Scaleforms" folder in "mods\update\update.rpf\x64\patch\data\cdimages\scaleform_minimap.rpf".
Optional: move "SPMinimap.cs" from the "Minimap Script" folder in the "scripts" folder.
Special Thanks
dexyfex for Codewalker.
The OpenIV Team for OpenIV.
3Doomer for GIMS Evo.
Monkeypolice188 for reporting the oversight with the minimap tile.
Changelog
v2.5
Updated the installation instructions to include the paths for both newer and olders builds (2545 and above, 2372 and below) of the game.
First Uploaded: February 14, 2020
Last Updated: February 19, 2022
Last Downloaded: 28 minutes ago
@Themfolks That's not a bug, it's because the textures are lower res (512x512) compared to both the original NG ones and the ones from this mod (which are 1024x1024).
@Alex106 Oh I see. Thanks for the explanation :)
@Alex106
I have looked everywhere for a proper old gen small radar. The small radar hud with the black border from the 360 era. Here is a pic for reference.
https://i.postimg.cc/sgsL542J/small-radar.png
There are only one or two last gen map mods that have it, but they are bugged or just don't look right. I think you should add this feature to your last gen radar/map. At least it will work correctly lol. What do you think? :)
@TrustNo1 I always wanted to add it back, but i never managed to. I might try one more time to see if i figure out.
@Alex106
That would be awesome to add to this mod. The other map mod I'm trying now is outdated and the small gps hud goes past the border. Also the border outline isn't dark enough like on the 360/ps3 version. Here is a pic..
https://i.postimg.cc/d0fKt4y4/GTA5-2022-01-01-20-16-10-479.png
You said you wanted to add it back, may I ask what the issue was with the gps hud for you to remove it? I've tried making it myself but I'm horrible at this type of modding lol.
@TrustNo1 Try using the "frontend.xml" from the Previous Generation HUD mod and see if the borders aligne properly.
As for adding back, i meant to the PC version and not to the mod. The mod never had the borders and the dark overlay.
@Alex106
Okay, I will give that a try with the frontend.xml to see if it works, thanks!
@Alex106
Oh nice, it worked lol. Looks much better now, thanks for the help once again. Check it out..
https://i.postimg.cc/sgMH0JMr/GTA5-2022-01-02-15-13-29-877.png
This is great man thank you! :)
when i zoom in on the map it turns into the new gen version, and also the minimap is still like new gen. I did everything in the steps and it still doesn't work properly. is it something on my end? @Alex106
@Sase22 Make sure the "spminimap" dlc pack is in "mods\update\x64\dlcpacks" and that the line is also added to the dlclist.xml
Sir, I have a request... Can you do an Old Minimap... Like there is a BlackSquare in the corner.
Like in this picture... https://www.gta5-mods.com/scripts/minimap-mod-mrfoxsteil
nvm, found it.. glad I read the comment at the top and someone asks and you give it. Thanks, try to combine it with this one.
@Alex106 did not help
the map is still becoming standard in the area of (new) Franklin's home
@NOOB23 Do you have Map Fixes installed? If yes, delete "minimap_4_5.ydd" in "mods\update\x64\dlcpacks\spmappatches\dlc.rpf\x64\levels\gta5\minimap.rpf".
If the step above doesn't fix it or you don't have it installed, then try with an unmodded update.rpf and install only this mod and see if the issue persist.
@Alex106 yes, thanks for the answer, I already figured it out and yes, that was the problem)
This conflicts with your map fix, GPS doesn't work near tongva hills
@LeeRico Delete "minimap_4_5.ydd" in "mods\update\x64\dlcpacks\spmappatches\dlc.rpf\x64\levels\gta5\minimap.rpf".
@Alex106 Actually, I was wrong. Nothing to do with this mod. After I install the map fixes with pure game, the GPS still doesn't work.
@LeeRico I will look at it.